hedgewars/uWorld.pas
changeset 1870 72af1c414345
parent 1826 85ba91b803ea
child 1906 644f93d8f148
equal deleted inserted replaced
1869:490005509a7b 1870:72af1c414345
    38 	Frames: Longword = 0;
    38 	Frames: Longword = 0;
    39 	WaterColor, DeepWaterColor: TSDL_Color;
    39 	WaterColor, DeepWaterColor: TSDL_Color;
    40 
    40 
    41 implementation
    41 implementation
    42 uses uStore, uMisc, uTeams, uIO, uConsole, uKeys, uLocale, uSound, GL,
    42 uses uStore, uMisc, uTeams, uIO, uConsole, uKeys, uLocale, uSound, GL,
    43      uAmmos, uVisualGears, uChat, uLandTexture;
    43      uAmmos, uVisualGears, uChat, uLandTexture, uLand;
    44 
    44 
    45 const FPS: Longword = 0;
    45 const FPS: Longword = 0;
    46       CountTicks: Longword = 0;
    46       CountTicks: Longword = 0;
    47       SoundTimerTicks: Longword = 0;
    47       SoundTimerTicks: Longword = 0;
    48       prevPoint: TPoint = (X: 0; Y: 0);
    48       prevPoint: TPoint = (X: 0; Y: 0);
    66 cGearScrEdgesDist:= Min(cScreenWidth div 2 - 100, cScreenHeight div 2 - 50);
    66 cGearScrEdgesDist:= Min(cScreenWidth div 2 - 100, cScreenHeight div 2 - 50);
    67 SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
    67 SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
    68 prevPoint.X:= cScreenWidth div 2;
    68 prevPoint.X:= cScreenWidth div 2;
    69 prevPoint.Y:= cScreenHeight div 2;
    69 prevPoint.Y:= cScreenHeight div 2;
    70 WorldDx:=  - (LAND_WIDTH div 2) + cScreenWidth div 2;
    70 WorldDx:=  - (LAND_WIDTH div 2) + cScreenWidth div 2;
       
    71 WorldDy:=  - LAND_HEIGHT + (cScreenHeight - playHeight) div 2;
    71 WorldDy:=  - (LAND_HEIGHT div 2) + cScreenHeight div 2;
    72 WorldDy:=  - (LAND_HEIGHT div 2) + cScreenHeight div 2;
    72 AMxShift:= 210
    73 AMxShift:= 210
    73 end;
    74 end;
    74 
    75 
    75 procedure ShowAmmoMenu;
    76 procedure ShowAmmoMenu;