equal
deleted
inserted
replaced
128 void onWeaponsNameChanged(const QString& name, const QString& ammo); |
128 void onWeaponsNameChanged(const QString& name, const QString& ammo); |
129 void JoinRoom(const QString & room); |
129 void JoinRoom(const QString & room); |
130 void CreateRoom(const QString & room); |
130 void CreateRoom(const QString & room); |
131 void askRoomsList(); |
131 void askRoomsList(); |
132 void gameFinished(); |
132 void gameFinished(); |
|
133 void kickPlayer(const QString &); |
133 |
134 |
134 private slots: |
135 private slots: |
135 void ClientRead(); |
136 void ClientRead(); |
136 void OnConnect(); |
137 void OnConnect(); |
137 void OnDisconnect(); |
138 void OnDisconnect(); |