ChangeLog.txt
changeset 12728 745d5c9a3abc
parent 12727 23fb2179945f
child 12729 4e0e59255856
equal deleted inserted replaced
12727:23fb2179945f 12728:745d5c9a3abc
   262  * Fixed Target Practice missions getting stuck when a target dropped into water
   262  * Fixed Target Practice missions getting stuck when a target dropped into water
   263  * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns
   263  * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns
   264  * Climb Home: Fix game getting stuck when a player reached home in multiplayer
   264  * Climb Home: Fix game getting stuck when a player reached home in multiplayer
   265  * Climb Home: Fix Lua error messages and broken stats screen
   265  * Climb Home: Fix Lua error messages and broken stats screen
   266  * Sniper rifle target practice: Fix targets spawning twice in dynamite scenes
   266  * Sniper rifle target practice: Fix targets spawning twice in dynamite scenes
       
   267  * Sniper rifle target practice: Fix auto-camera generally behaving weird
   267 
   268 
   268 Frontend:
   269 Frontend:
   269  + Campaign screen shows which campaigns and missions you've completed so far
   270  + Campaign screen shows which campaigns and missions you've completed so far
   270  + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task)
   271  + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task)
   271  + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
   272  + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.