90 Theme = "Fruit" |
90 Theme = "Fruit" |
91 |
91 |
92 local health = 100 |
92 local health = 100 |
93 |
93 |
94 -- Hog Solo and Green Bananas |
94 -- Hog Solo and Green Bananas |
95 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgehog") |
95 AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgehog") |
96 hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1") |
96 hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1") |
97 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
97 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
98 HogTurnLeft(hero.gear, true) |
98 HogTurnLeft(hero.gear, true) |
99 green2.gear = AddHog(green2.name, 0, 100, "war_britmedic") |
99 green2.gear = AddHog(green2.name, 0, 100, "war_britmedic") |
100 AnimSetGearPosition(green2.gear, green2.x, green2.y) |
100 AnimSetGearPosition(green2.gear, green2.x, green2.y) |
101 HogTurnLeft(green2.gear, true) |
101 HogTurnLeft(green2.gear, true) |
102 green3.gear = AddHog(green3.name, 0, 100, "hair_red") |
102 green3.gear = AddHog(green3.name, 0, 100, "hair_red") |
103 AnimSetGearPosition(green3.gear, green3.x, green3.y) |
103 AnimSetGearPosition(green3.gear, green3.x, green3.y) |
104 HogTurnLeft(green3.gear, true) |
104 HogTurnLeft(green3.gear, true) |
105 -- Captain Lime |
105 -- Captain Lime |
106 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville") |
106 AddTeam(teamB.name, teamB.color, "Cherry", "Island", "HillBilly", "congo-brazzaville") |
107 green1.gear= AddHog(green1.name, 0, 100, "war_desertofficer") |
107 green1.gear= AddHog(green1.name, 0, 100, "war_desertofficer") |
108 AnimSetGearPosition(green1.gear, green1.x, green1.y) |
108 AnimSetGearPosition(green1.gear, green1.x, green1.y) |
109 -- Fruit Assassins |
109 -- Fruit Assassins |
110 local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" } |
110 local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" } |
111 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_scout") |
111 AddTeam(teamC.name, teamC.color, "bp2", "Island", "HillBilly", "cm_scout") |
112 for i=1,table.getn(redHedgehogs) do |
112 for i=1,table.getn(redHedgehogs) do |
113 redHedgehogs[i].gear = AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1]) |
113 redHedgehogs[i].gear = AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1]) |
114 AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630) |
114 AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630) |
115 end |
115 end |
116 |
116 |