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282 if not PlacingHogs then // Reset various things I mucked with |
282 if not PlacingHogs then // Reset various things I mucked with |
283 begin |
283 begin |
284 for i:= 0 to ClansCount do |
284 for i:= 0 to ClansCount do |
285 if ClansArray[i] <> nil then |
285 if ClansArray[i] <> nil then |
286 ClansArray[i]^.TurnNumber:= 0; |
286 ClansArray[i]^.TurnNumber:= 0; |
287 ResetWeapons; |
287 ResetWeapons |
288 inc(TotalRounds) |
|
289 end |
288 end |
290 end |
289 end |
291 else |
290 else |
292 if TotalRounds <= -1 then |
291 if TotalRounds <= -1 then |
293 TotalRounds:= 0; |
292 TotalRounds:= 0; |