equal
deleted
inserted
replaced
72 void NetDisconnect(); |
72 void NetDisconnect(); |
73 void NetGameEnter(); |
73 void NetGameEnter(); |
74 void NetStartGame(); |
74 void NetStartGame(); |
75 void AddNetTeam(const HWTeam& team); |
75 void AddNetTeam(const HWTeam& team); |
76 void StartMPGame(); |
76 void StartMPGame(); |
77 void NetGameStateChanged(GameState gameState); |
|
78 void GameStateChanged(GameState gameState); |
77 void GameStateChanged(GameState gameState); |
79 void GameStats(char type, const QString & info); |
78 void GameStats(char type, const QString & info); |
80 void ForcedDisconnect(); |
79 void ForcedDisconnect(); |
81 void ShowErrorMessage(const QString &); |
80 void ShowErrorMessage(const QString &); |
82 void GetRecord(bool isDemo, const QByteArray & record); |
81 void GetRecord(bool isDemo, const QByteArray & record); |
|
82 |
|
83 public slots: |
|
84 void CreateNetGame(); |
83 |
85 |
84 private: |
86 private: |
85 void _NetConnect(const QString & hostName, quint16 port, const QString & nick); |
87 void _NetConnect(const QString & hostName, quint16 port, const QString & nick); |
86 void UpdateTeamsLists(const QStringList* editable_teams=0); |
88 void UpdateTeamsLists(const QStringList* editable_teams=0); |
87 void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget); |
89 void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget); |