equal
deleted
inserted
replaced
38 } flib_gamesetup; |
38 } flib_gamesetup; |
39 |
39 |
40 void flib_gamesetup_destroy(flib_gamesetup *gamesetup); |
40 void flib_gamesetup_destroy(flib_gamesetup *gamesetup); |
41 |
41 |
42 /** |
42 /** |
43 * Deep-copy of the flib_gamesetup. Copies everything except the weaponsets |
43 * Deep-copy of the flib_gamesetup. |
44 * of the hogs; those are kept as references. |
|
45 */ |
44 */ |
46 flib_gamesetup *flib_gamesetup_copy(flib_gamesetup *gamesetup); |
45 flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *gamesetup); |
47 |
46 |
48 #endif |
47 #endif |