388 var ii: TSprite; |
388 var ii: TSprite; |
389 ai: TAmmoType; |
389 ai: TAmmoType; |
390 i, t: LongInt; |
390 i, t: LongInt; |
391 begin |
391 begin |
392 for ii:= Low(TSprite) to High(TSprite) do |
392 for ii:= Low(TSprite) to High(TSprite) do |
393 begin |
393 begin |
394 FreeTexture(SpritesData[ii].Texture); |
394 FreeTexture(SpritesData[ii].Texture); |
395 SpritesData[ii].Texture:= nil; |
395 SpritesData[ii].Texture:= nil; |
396 if SpritesData[ii].Surface <> nil then |
396 if SpritesData[ii].Surface <> nil then |
397 SDL_FreeSurface(SpritesData[ii].Surface); |
397 SDL_FreeSurface(SpritesData[ii].Surface); |
398 SpritesData[ii].Surface:= nil; |
398 SpritesData[ii].Surface:= nil; |
399 end; |
399 end; |
400 SDL_FreeSurface(MissionIcons); |
400 SDL_FreeSurface(MissionIcons); |
401 FreeTexture(ropeIconTex); |
401 FreeTexture(ropeIconTex); |
402 FreeTexture(HHTexture); |
402 FreeTexture(HHTexture); |
403 FreeTexture(PauseTexture); |
403 FreeTexture(PauseTexture); |
404 FreeTexture(ConfirmTexture); |
404 FreeTexture(ConfirmTexture); |
405 FreeTexture(SyncTexture); |
405 FreeTexture(SyncTexture); |
406 // free all ammo name textures |
406 // free all ammo name textures |
407 for ai:= Low(TAmmoType) to High(TAmmoType) do |
407 for ai:= Low(TAmmoType) to High(TAmmoType) do |
408 begin |
|
409 FreeTexture(Ammoz[ai].NameTex); |
408 FreeTexture(Ammoz[ai].NameTex); |
410 end; |
409 |
411 // free all count textures |
410 // free all count textures |
412 for i:= Low(CountTexz) to High(CountTexz) do |
411 for i:= Low(CountTexz) to High(CountTexz) do |
413 begin |
|
414 FreeTexture(CountTexz[i]); |
412 FreeTexture(CountTexz[i]); |
415 end; |
413 |
416 // free all team and hedgehog textures |
414 // free all team and hedgehog textures |
417 for t:= 0 to Pred(TeamsCount) do |
415 for t:= 0 to Pred(TeamsCount) do |
418 begin |
416 begin |
419 if TeamsArray[t] <> nil then |
417 if TeamsArray[t] <> nil then |
420 begin |
418 begin |
463 |
461 |
464 s:= filename + '.png'; |
462 s:= filename + '.png'; |
465 tmpsurf:= IMG_Load(Str2PChar(s)); |
463 tmpsurf:= IMG_Load(Str2PChar(s)); |
466 |
464 |
467 if tmpsurf = nil then |
465 if tmpsurf = nil then |
468 begin |
466 begin |
469 OutError(msgFailed, (imageFlags and ifCritical) <> 0); |
467 OutError(msgFailed, (imageFlags and ifCritical) <> 0); |
470 exit(nil) |
468 exit(nil) |
471 end; |
469 end; |
472 |
470 |
473 if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then |
471 if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then |
474 begin |
472 begin |
475 SDL_FreeSurface(tmpsurf); |
473 SDL_FreeSurface(tmpsurf); |
476 OutError(msgFailedSize, (imageFlags and ifCritical) <> 0); |
474 OutError(msgFailedSize, (imageFlags and ifCritical) <> 0); |