QTfrontend/model/GameStyleModel.cpp
changeset 6958 8230a516ba93
child 7258 722e8a0d89dc
equal deleted inserted replaced
6957:ab8034208fcd 6958:8230a516ba93
       
     1 /*
       
     2  * Hedgewars, a free turn based strategy game
       
     3  * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
       
    17  */
       
    18 
       
    19 /**
       
    20  * @file
       
    21  * @brief GameStyleModel class implementation
       
    22  */
       
    23 
       
    24 #include "GameStyleModel.h"
       
    25 
       
    26 
       
    27 void GameStyleModel::loadGameStyles()
       
    28 {
       
    29     beginResetModel();
       
    30 
       
    31 
       
    32     // empty list, so that we can (re)fill it
       
    33     QStandardItemModel::clear();
       
    34 
       
    35     QList<QStandardItem * > items;
       
    36     items.append(new QStandardItem("Normal"));
       
    37 
       
    38     // define a separator item
       
    39     QStandardItem * separator = new QStandardItem("---");
       
    40     separator->setData(QLatin1String("separator"), Qt::AccessibleDescriptionRole);
       
    41     separator->setFlags(separator->flags() & ~( Qt::ItemIsEnabled | Qt::ItemIsSelectable ) );
       
    42 
       
    43     items.append(separator);
       
    44 
       
    45 
       
    46     QStringList scripts = DataManager::instance().entryList(
       
    47                              QString("Scripts/Multiplayer"),
       
    48                              QDir::Files,
       
    49                              QStringList("*.lua")
       
    50                          );
       
    51 
       
    52     foreach(QString script, scripts)
       
    53     {
       
    54         script = script.remove(".lua", Qt::CaseInsensitive);
       
    55 
       
    56         QFile scriptCfgFile(DataManager::instance().findFileForRead(
       
    57                             QString("Scripts/Multiplayer/%2.cfg").arg(script)));
       
    58 
       
    59         QString name = script;
       
    60         name = name.replace("_", " ");
       
    61 
       
    62         QString scheme = "locked";
       
    63         QString weapons = "locked";
       
    64 
       
    65         if (scriptCfgFile.exists() && scriptCfgFile.open(QFile::ReadOnly))
       
    66         {
       
    67             QTextStream input(&scriptCfgFile);
       
    68             input >> scheme;
       
    69             input >> weapons;
       
    70             scriptCfgFile.close();
       
    71 
       
    72             if (!scheme.isEmpty())
       
    73                 scheme.replace("_", " ");
       
    74 
       
    75             if (!weapons.isEmpty())
       
    76                 weapons.replace("_", " ");
       
    77         }
       
    78 
       
    79         QStandardItem * item = new QStandardItem(name);
       
    80 
       
    81         item->setData(script, ScriptRole);
       
    82         item->setData(scheme, SchemeRole);
       
    83         item->setData(weapons, WeaponsRole);
       
    84 
       
    85         items.append(item);
       
    86     }
       
    87 
       
    88     QStandardItemModel::appendColumn(items);
       
    89 
       
    90 
       
    91     endResetModel();
       
    92 }
       
    93 
       
    94 
       
    95 
       
    96