532 table.insert(preMadeTeamNamesOriginal, preMadeTeam[i][1]) |
532 table.insert(preMadeTeamNamesOriginal, preMadeTeam[i][1]) |
533 table.insert(preMadeTeamNamesTranslated, loc(preMadeTeam[i][1])) |
533 table.insert(preMadeTeamNamesTranslated, loc(preMadeTeam[i][1])) |
534 end |
534 end |
535 |
535 |
536 local gameFlagList = { |
536 local gameFlagList = { |
|
537 {"gfOneClanMode", false, gfOneClanMode}, |
537 {"gfMultiWeapon", false, gfMultiWeapon}, |
538 {"gfMultiWeapon", false, gfMultiWeapon}, |
|
539 {"gfSolidLand", false, gfSolidLand}, |
538 {"gfBorder", false, gfBorder}, |
540 {"gfBorder", false, gfBorder}, |
539 {"gfSolidLand", false, gfSolidLand}, |
|
540 {"gfDivideTeams", false, gfDivideTeams}, |
541 {"gfDivideTeams", false, gfDivideTeams}, |
541 {"gfLowGravity", false, gfLowGravity}, |
542 {"gfLowGravity", false, gfLowGravity}, |
542 {"gfLaserSight", true, gfLaserSight}, |
543 {"gfLaserSight", true, gfLaserSight}, |
543 {"gfInvulnerable", false, gfInvulnerable}, |
544 {"gfInvulnerable", false, gfInvulnerable}, |
544 {"gfMines", false, gfMines}, |
545 {"gfResetHealth", false, gfResetHealth}, |
545 {"gfVampiric", false, gfVampiric}, |
546 {"gfVampiric", false, gfVampiric}, |
546 {"gfKarma", false, gfKarma}, |
547 {"gfKarma", false, gfKarma}, |
547 {"gfArtillery", false, gfArtillery}, |
548 {"gfArtillery", false, gfArtillery}, |
548 {"gfOneClanMode", false, gfOneClanMode}, |
549 {"gfSwitchHog", false, gfSwitchHog}, |
549 {"gfRandomOrder", false, gfRandomOrder}, |
550 {"gfRandomOrder", false, gfRandomOrder}, |
550 {"gfKing", false, gfKing}, |
551 {"gfKing", false, gfKing}, |
551 {"gfPlaceHog", false, gfPlaceHog}, |
552 {"gfPlaceHog", false, gfPlaceHog}, |
552 {"gfSharedAmmo", false, gfSharedAmmo}, |
553 {"gfSharedAmmo", false, gfSharedAmmo}, |
553 {"gfDisableGirders", false, gfDisableGirders}, |
554 {"gfDisableGirders", false, gfDisableGirders}, |
554 {"gfExplosives", false, gfExplosives}, |
|
555 {"gfDisableLandObjects", false, gfDisableLandObjects}, |
555 {"gfDisableLandObjects", false, gfDisableLandObjects}, |
556 {"gfAISurvival", false, gfAISurvival}, |
556 {"gfAISurvival", false, gfAISurvival}, |
557 {"gfInfAttack", true, gfInfAttack}, |
557 {"gfInfAttack", true, gfInfAttack}, |
558 {"gfResetWeps", false, gfResetWeps}, |
558 {"gfResetWeps", false, gfResetWeps}, |
559 {"gfResetHealth", false, gfResetHealth}, |
|
560 {"gfPerHogAmmo", false, gfPerHogAmmo}, |
559 {"gfPerHogAmmo", false, gfPerHogAmmo}, |
561 {"gfDisableWind", false, gfDisableWind}, |
560 {"gfDisableWind", false, gfDisableWind}, |
562 {"gfMoreWind", false, gfMoreWind}, |
561 {"gfMoreWind", false, gfMoreWind}, |
563 {"gfTagTeam", false, gfTagTeam} |
562 {"gfTagTeam", false, gfTagTeam}, |
|
563 {"gfShoppaBorder", false, gfShoppaBorder}, |
564 } |
564 } |
565 |
565 |
566 local reducedSpriteIDArray = { |
566 local reducedSpriteIDArray = { |
567 sprTargetBee, sprAmGirder, sprAmRubber, sprIceTexture, sprHHTelepMask, |
567 sprTargetBee, sprAmGirder, sprAmRubber, sprIceTexture, sprHHTelepMask, |
568 sprAMAmmos, sprAMAmmosBW, sprAMSlot, sprAMCorners, sprTurnsLeft, sprBotlevels, |
568 sprAMAmmos, sprAMAmmosBW, sprAMSlot, sprAMCorners, sprTurnsLeft, sprBotlevels, |