equal
deleted
inserted
replaced
1116 // reload everything we had before |
1116 // reload everything we had before |
1117 ReloadCaptions(false); |
1117 ReloadCaptions(false); |
1118 ReloadLines; |
1118 ReloadLines; |
1119 StoreLoad(true); |
1119 StoreLoad(true); |
1120 // redraw all land |
1120 // redraw all land |
1121 UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT); |
1121 UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT, false); |
1122 end; |
1122 end; |
1123 end; |
1123 end; |
1124 |
1124 |
1125 procedure initModule; |
1125 procedure initModule; |
1126 var ai: TAmmoType; |
1126 var ai: TAmmoType; |