equal
deleted
inserted
replaced
94 if (savedGame == NO) |
94 if (savedGame == NO) |
95 gameRunning = YES; |
95 gameRunning = YES; |
96 } |
96 } |
97 |
97 |
98 void clearView() { |
98 void clearView() { |
|
99 // don't use any engine calls here as this function is called every time the ammomenu is opened |
99 UIWindow *theWindow = (IS_DUALHEAD()) ? [SDLUIKitDelegate sharedAppDelegate].uiwindow : [[UIApplication sharedApplication] keyWindow]; |
100 UIWindow *theWindow = (IS_DUALHEAD()) ? [SDLUIKitDelegate sharedAppDelegate].uiwindow : [[UIApplication sharedApplication] keyWindow]; |
100 UIButton *theButton = (UIButton *)[theWindow viewWithTag:CONFIRMATION_TAG]; |
101 UIButton *theButton = (UIButton *)[theWindow viewWithTag:CONFIRMATION_TAG]; |
101 UISegmentedControl *theSegment = (UISegmentedControl *)[theWindow viewWithTag:GRENADE_TAG]; |
102 UISegmentedControl *theSegment = (UISegmentedControl *)[theWindow viewWithTag:GRENADE_TAG]; |
102 |
103 |
103 [UIView beginAnimations:@"remove button" context:NULL]; |
104 [UIView beginAnimations:@"remove button" context:NULL]; |
164 DLog(@"*** Error *** error in AudioSessionInitialize: %d", error); |
165 DLog(@"*** Error *** error in AudioSessionInitialize: %d", error); |
165 else |
166 else |
166 gAudioSessionInited = YES; |
167 gAudioSessionInited = YES; |
167 } |
168 } |
168 UInt32 propertySize = sizeof(CFStringRef); |
169 UInt32 propertySize = sizeof(CFStringRef); |
|
170 BOOL muteResult = NO; |
169 |
171 |
170 // this checks if there is volume |
172 // this checks if there is volume |
171 Float32 volume; |
173 Float32 volume; |
172 OSStatus n = AudioSessionGetProperty(kAudioSessionProperty_CurrentHardwareOutputVolume, &propertySize, &volume); |
174 OSStatus n = AudioSessionGetProperty(kAudioSessionProperty_CurrentHardwareOutputVolume, &propertySize, &volume); |
173 if (n != 0) |
175 if (n != 0) |
177 // this checks if the device is muted |
179 // this checks if the device is muted |
178 CFStringRef state; |
180 CFStringRef state; |
179 n = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &propertySize, &state); |
181 n = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &propertySize, &state); |
180 if (n != 0) |
182 if (n != 0) |
181 DLog( @"AudioSessionGetProperty 'audioRoute': %d", n ); |
183 DLog( @"AudioSessionGetProperty 'audioRoute': %d", n ); |
182 NSString *result = (NSString *)state; |
184 else { |
183 BOOL muteResult = ([result length] == 0); |
185 NSString *result = (NSString *)state; |
184 releaseAndNil(result); |
186 muteResult = ([result length] == 0); |
185 |
187 releaseAndNil(result); |
|
188 } |
186 return volumeResult || muteResult; |
189 return volumeResult || muteResult; |
187 } |
190 } |