project_files/HedgewarsMobile/Classes/DetailViewController.m
changeset 3783 8e9daf967406
parent 3782 dc3531e49e4c
child 3785 7056284fd97c
equal deleted inserted replaced
3782:dc3531e49e4c 3783:8e9daf967406
     1     //
       
     2 //  DetailViewController.m
       
     3 //  HedgewarsMobile
       
     4 //
       
     5 //  Created by Vittorio on 27/03/10.
       
     6 //  Copyright 2010 __MyCompanyName__. All rights reserved.
       
     7 //
       
     8 
       
     9 #import "DetailViewController.h"
       
    10 #import "SDL_uikitappdelegate.h"
       
    11 #import "GeneralSettingsViewController.h"
       
    12 #import "TeamSettingsViewController.h"
       
    13 #import "WeaponSettingsViewController.h"
       
    14 #import "SchemeSettingsViewController.h"
       
    15 #import "CommodityFunctions.h"
       
    16 
       
    17 @implementation DetailViewController
       
    18 @synthesize controllerNames, popoverController;
       
    19 
       
    20 
       
    21 -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
       
    22     return rotationManager(interfaceOrientation);
       
    23 }
       
    24 
       
    25 -(void) viewDidLoad {
       
    26     self.title = NSLocalizedString(@"Settings",@"");
       
    27 
       
    28     // allocate controllers and store them into the array
       
    29     NSArray *array= [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""),
       
    30                                                      NSLocalizedString(@"Teams",@""),
       
    31                                                      NSLocalizedString(@"Weapons",@""),
       
    32                                                      NSLocalizedString(@"Schemes",@""),
       
    33                                                      nil];
       
    34     self.controllerNames = array;
       
    35     [array release];
       
    36 
       
    37     // on ipad make the general setting the first view, on iphone add the "Done" button on top left
       
    38     if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
       
    39 
       
    40         UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(112, 112, 480, 320)];
       
    41         label.text = @"Press the buttons on the left";
       
    42         label.font = [UIFont systemFontOfSize:20];
       
    43         label.textAlignment = UITextAlignmentCenter;
       
    44         [self.view addSubview:label];
       
    45         [label release];
       
    46 
       
    47         //[self.navigationController pushViewController:nextController animated:NO];
       
    48     } else {
       
    49         self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
       
    50                                                                                               target:self
       
    51                                                                                               action:@selector(dismissSplitView)];
       
    52     }
       
    53 
       
    54     [super viewDidLoad];
       
    55 }
       
    56 
       
    57 
       
    58 #pragma mark -
       
    59 #pragma mark Table view data source
       
    60 -(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
       
    61     // don't display
       
    62     if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
       
    63         return 0;
       
    64     else
       
    65         return 1;
       
    66 }
       
    67 
       
    68 -(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
       
    69     return [controllerNames count];
       
    70 }
       
    71 
       
    72 -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
       
    73     static NSString *CellIdentifier = @"Cell";
       
    74 
       
    75     UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
       
    76     if (cell == nil) {
       
    77         cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
       
    78                                        reuseIdentifier:CellIdentifier] autorelease];
       
    79     }
       
    80 
       
    81     NSInteger row = [indexPath row];
       
    82 
       
    83     cell.textLabel.text = [controllerNames objectAtIndex:row];
       
    84     cell.imageView.image = [UIImage imageNamed:@"Icon.png"];
       
    85     cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
       
    86 
       
    87     return cell;
       
    88 }
       
    89 
       
    90 #pragma mark -
       
    91 #pragma mark Table view delegate
       
    92 -(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
       
    93     NSInteger row = [indexPath row];
       
    94     UIViewController *nextController = nil;
       
    95 
       
    96     switch (row) {
       
    97         case 0:
       
    98             if (nil == generalSettingsViewController)
       
    99                 generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   100             nextController = generalSettingsViewController;
       
   101             break;
       
   102         case 1:
       
   103             if (nil == teamSettingsViewController)
       
   104                 teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   105             nextController = teamSettingsViewController;
       
   106             break;
       
   107         case 2:
       
   108             if (nil == weaponSettingsViewController)
       
   109                 weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   110             nextController = weaponSettingsViewController;
       
   111             break;
       
   112         case 3:
       
   113             if (nil == schemeSettingsViewController)
       
   114                 schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   115             nextController = schemeSettingsViewController;
       
   116             break;
       
   117     }
       
   118 
       
   119     nextController.title = [controllerNames objectAtIndex:row];
       
   120     [self.navigationController pushViewController:nextController animated:YES];
       
   121 }
       
   122 
       
   123 -(IBAction) dismissSplitView {
       
   124     [[NSNotificationCenter defaultCenter] postNotificationName:@"dismissModalView" object:nil];
       
   125 }
       
   126 
       
   127 #pragma mark -
       
   128 #pragma mark splitview support
       
   129 -(void) splitViewController:(UISplitViewController *)svc popoverController:(UIPopoverController *)pc willPresentViewController:(UIViewController *)aViewController {
       
   130     if (popoverController != nil) {
       
   131         [popoverController dismissPopoverAnimated:YES];
       
   132     }
       
   133 }
       
   134 
       
   135 // Called when the master view controller is about to be hidden
       
   136 -(void) splitViewController: (UISplitViewController*)svc willHideViewController:(UIViewController *)aViewController
       
   137             withBarButtonItem:(UIBarButtonItem*)barButtonItem forPopoverController: (UIPopoverController*)pc {
       
   138 
       
   139   /*  barButtonItem.title = @"Master View";
       
   140     UIToolbar *toolbar = self.parentViewController.navigationController.toolbar;
       
   141     NSMutableArray *items = [[toolbar items] mutableCopy];
       
   142     [items insertObject:barButtonItem atIndex:0];
       
   143     [toolbar setItems:items animated:YES];
       
   144 
       
   145     [items release];
       
   146 
       
   147     self.popoverController = pc;*/
       
   148     barButtonItem.title = aViewController.title;
       
   149     self.navigationItem.rightBarButtonItem = barButtonItem;
       
   150 }
       
   151 
       
   152 // Called when the master view controller is about to appear
       
   153 -(void) splitViewController: (UISplitViewController*)svc  willShowViewController:(UIViewController *)aViewController
       
   154             invalidatingBarButtonItem:(UIBarButtonItem *)barButtonItem {
       
   155     /*UIToolbar *toolbar = self.parentViewController.navigationController.toolbar;
       
   156 
       
   157     NSMutableArray *items = [[toolbar items] mutableCopy];
       
   158     [items removeObjectAtIndex:0];
       
   159 
       
   160     [toolbar setItems:items animated:YES];
       
   161 
       
   162     [items release];
       
   163 
       
   164     self.popoverController = nil;*/
       
   165         self.navigationItem.rightBarButtonItem = nil;
       
   166 
       
   167 }
       
   168 
       
   169 -(void) didReceiveMemoryWarning {
       
   170     // Releases the view if it doesn't have a superview.
       
   171     [super didReceiveMemoryWarning];
       
   172     // Release any cached data, images, etc that aren't in use.
       
   173     if (generalSettingsViewController.view.superview == nil)
       
   174         generalSettingsViewController = nil;
       
   175     if (teamSettingsViewController.view.superview == nil)
       
   176         teamSettingsViewController = nil;
       
   177     if (weaponSettingsViewController.view.superview == nil)
       
   178         weaponSettingsViewController = nil;
       
   179     if (schemeSettingsViewController.view.superview == nil)
       
   180         schemeSettingsViewController = nil;
       
   181     MSG_MEMCLEAN();
       
   182 }
       
   183 
       
   184 -(void) viewDidUnload {
       
   185     self.controllerNames = nil;
       
   186     generalSettingsViewController = nil;
       
   187     teamSettingsViewController = nil;
       
   188     weaponSettingsViewController = nil;
       
   189     schemeSettingsViewController = nil;
       
   190     MSG_DIDUNLOAD();
       
   191     [super viewDidUnload];
       
   192 }
       
   193 
       
   194 -(void) dealloc {
       
   195     [controllerNames release];
       
   196     [generalSettingsViewController release];
       
   197     [teamSettingsViewController release];
       
   198     [weaponSettingsViewController release];
       
   199     [schemeSettingsViewController release];
       
   200     [super dealloc];
       
   201 }
       
   202 @end