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890 ); |
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891 projectRoot = ""; |
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892 targets = ( |
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893 1D6058900D05DD3D006BFB54 /* Hedgewars */, |
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894 928301160F10CAFC00CC5A3C /* fpc */, |
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895 61C3251C1179A300001E70B1 /* openalbridge */, |
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896 6179928B114AE0C800BA94A9 /* UpdateDataFolder */, |
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897 ); |
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898 }; |
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899 /* End PBXProject section */ |
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900 |
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901 /* Begin PBXReferenceProxy section */ |
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902 61272333117DF752005B90CF /* libSDL_image.a */ = { |
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905 path = libSDL_image.a; |
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906 remoteRef = 61272332117DF752005B90CF /* PBXContainerItemProxy */; |
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907 sourceTree = BUILT_PRODUCTS_DIR; |
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908 }; |
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909 617988DA114AAA3900BA94A9 /* libSDLiPhoneOS.a */ = { |
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912 path = libSDLiPhoneOS.a; |
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915 }; |
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929 }; |
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932 fileType = archive.ar; |
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937 /* End PBXReferenceProxy section */ |
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938 |
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940 1D60588D0D05DD3D006BFB54 /* Resources */ = { |
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941 isa = PBXResourcesBuildPhase; |
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942 buildActionMask = 2147483647; |
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943 files = ( |
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944 61A118D211683CD100359010 /* Background.png in Resources */, |
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945 61A118D311683CD100359010 /* HedgewarsTitle.png in Resources */, |
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946 61A118D411683CD100359010 /* Multiplayer.png in Resources */, |
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947 61A118D511683CD100359010 /* NetworkPlay.png in Resources */, |
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948 61798A2C114ADD2600BA94A9 /* backgroundBottom.png in Resources */, |
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949 61798A2D114ADD2600BA94A9 /* backgroundCenter.png in Resources */, |
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950 61798A2E114ADD2600BA94A9 /* backgroundLeft.png in Resources */, |
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951 61798A2F114ADD2600BA94A9 /* backgroundRight.png in Resources */, |
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952 61798A30114ADD2600BA94A9 /* backgroundTop.png in Resources */, |
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953 61798A31114ADD2600BA94A9 /* borderBottom.png in Resources */, |
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954 61798A32114ADD2600BA94A9 /* borderTop.png in Resources */, |
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955 61798A33114ADD2600BA94A9 /* Default.png in Resources */, |
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956 61798A34114ADD2600BA94A9 /* Icon.png in Resources */, |
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957 61798A35114ADD2600BA94A9 /* networkButton.png in Resources */, |
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958 61798A36114ADD2600BA94A9 /* playButton.png in Resources */, |
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959 61798A37114ADD2600BA94A9 /* settingsButton.png in Resources */, |
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960 61798A38114ADD2600BA94A9 /* storeButton.png in Resources */, |
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961 61798A39114ADD2600BA94A9 /* title.png in Resources */, |
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962 61799289114AE08700BA94A9 /* Data in Resources */, |
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963 6179934F114BD5AB00BA94A9 /* menuCorner.png in Resources */, |
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964 6179936B11501D3D00BA94A9 /* arrowDown.png in Resources */, |
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967 6179936E11501D3D00BA94A9 /* arrowUp.png in Resources */, |
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969 61A118CA11683C7600359010 /* MainMenuViewController-iPad.xib in Resources */, |
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970 61A118CC11683C7A00359010 /* MainMenuViewController-iPhone.xib in Resources */, |
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974 61370653117B1D50004EE44A /* Entitlements-Distribution.plist in Resources */, |
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975 611E127D117BACC60044B62F /* GameConfigViewController-iPad.xib in Resources */, |
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976 611E127F117BACCD0044B62F /* GameConfigViewController-iPhone.xib in Resources */, |
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977 611E12FF117BBBDA0044B62F /* Entitlements-Development.plist in Resources */, |
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978 615A92911183E31C006CA772 /* MapConfigViewController-iPhone.xib in Resources */, |
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979 ); |
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980 runOnlyForDeploymentPostprocessing = 0; |
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983 |
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984 /* Begin PBXShellScriptBuildPhase section */ |
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985 6179928A114AE0C800BA94A9 /* ShellScript */ = { |
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986 isa = PBXShellScriptBuildPhase; |
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987 buildActionMask = 2147483647; |
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988 files = ( |
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989 ); |
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990 inputPaths = ( |
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991 ); |
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992 outputPaths = ( |
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993 ); |
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994 runOnlyForDeploymentPostprocessing = 0; |
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995 shellPath = /bin/sh; |
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996 shellScript = "#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\nsvn export --force ${PROJECT_DIR}/../../share/hedgewars/Data ${PROJECT_DIR}/Data\ncp -R ${PROJECT_DIR}/../../QTfrontend/res/botlevels ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels/.svn*\n\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\n\n#delete desktop frontend translation\nrm -rf ${PROJECT_DIR}/Data/Locale/hedgewars_*\n\n#the following ones must be removed when their support is implemented\n\n#delete some voices\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/{Classic,British,Mobster,Pirate,Robot,Russian,Singer,Surfer}\n\n#delete all names\nrm -rf ${PROJECT_DIR}/Data/Names/\n\n#delete all missions\nrm -rf ${PROJECT_DIR}/Data/Missions/\n\n#delete all reserved hats\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/"; |
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997 showEnvVarsInLog = 0; |
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998 }; |
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999 9283011B0F10CB2D00CC5A3C /* Build libfpc.a */ = { |
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1000 isa = PBXShellScriptBuildPhase; |
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1001 buildActionMask = 2147483647; |
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1002 comments = "The current FPC runtime is distributed as (a massive) collection of .o files. This run script combines the .o files into an archive, making linking (a lot) easier since we don't have to think about what to link with (i.e the linker will extract what's needed from the archive)."; |
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1003 files = ( |
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1004 ); |
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1005 inputPaths = ( |
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1006 ); |
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1007 name = "Build libfpc.a"; |
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1008 outputPaths = ( |
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1009 "$(TARGET_BUILD_DIR)/libfpc.a", |
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1010 ); |
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1011 runOnlyForDeploymentPostprocessing = 0; |
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1012 shellPath = /bin/sh; |
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1013 shellScript = "# Build libfpc.a\n# 9 July 2006 (Jonas Maebe)\n# * original version\n# 15 September 2006 (Erling Johansen)\n# * simplified\n# 26 April 2007 (Jonas Maebe)\n# * added support for ppc64/x86_64 (future proofing)\n# 4 August 2007 (Jonas Maebe)\n# * call ranlib after ar so the toc of the library is up-to-date\n# 3 January 2009 (Jonas Maebe)\n# * support for ARM\n# 24 October 2009 (Jonas Maebe)\n# * don't hardcode version 2.3.1 anymore under certain circumstances\n# * use the FPC_RTL_UNITS_BASE setting\n# 13 December 2009 (Jonas Maebe)\n# * use new FPC_COMPILER_BINARY_DIR setting to make it easier to change the used FPC version\n\nrm -f \"$TARGET_TEMP_DIR\"/*.a\nnarch=\n\nfor arch in $ARCHS\ndo\n\tcase $arch in\n\t\tppc) fpc_arch=ppc; fpc_rtl=powerpc ;;\n\t\ti386) fpc_arch=386; fpc_rtl=i386 ;;\n\t\tppc64) fpc_arch=ppc64; fpc_rtl=powerpc64 ;;\n\t\tx86_64) fpc_arch=x64; fpc_rtl=x86_64 ;;\n\t\tarm*) fpc_arch=arm; fpc_rtl=arm ;;\n\t\t*) continue\n\tesac\n\tif test -e \"${FPC_COMPILER_BINARY_DIR}\"/ppc${fpc_arch}\n\tthen\n\t\tupath=\"$FPC_RTL_UNITS_BASE\"/`\"${FPC_COMPILER_BINARY_DIR}\"/ppc${fpc_arch} -iV`/units/${fpc_rtl}-darwin\n\t\tar -q \"$TARGET_TEMP_DIR\"/libfpc${narch}.a `ls \"$upath\"/*/*.o | grep -v 'darwin/fv/'`\n\t\tranlib \"$TARGET_TEMP_DIR\"/libfpc${narch}.a\n\t\tnarch=${narch}x\n\telse\n\t\techo error: can\\'t build libfpc.a for $arch \\(${FPC_COMPILER_BINARY_DIR}/ppc${fpc_arch} not found, derived from FPC_COMPILER_BINARY_DIR project setting\\)\n\tfi\ndone\n\nif test ${#narch} -gt 1\nthen\n\tlipo -create \"$TARGET_TEMP_DIR\"/libfpc*.a -output \"$TARGET_BUILD_DIR\"/libfpc.a\n\trm -f \"$TARGET_TEMP_DIR\"/*.a\nelse\n\tmv \"$TARGET_TEMP_DIR\"/libfpc.a \"$TARGET_BUILD_DIR\"\nfi\n"; |
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1014 }; |
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1015 928301560F10E04C00CC5A3C /* Compile Pascal Sources */ = { |
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1016 isa = PBXShellScriptBuildPhase; |
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1017 buildActionMask = 2147483647; |
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1018 comments = "This run script compiles (all) pascal sources into assembler by calling FPC with the main program (only) as argument. FPC will in turn compile dependent units as necessary. The Compile Sources build phase will detect the outdated .o files and assemble the modified sources (because the Pascal source files rule states that output from pascal compilation is assembler files in derived source folders). "; |
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1019 files = ( |
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1020 ); |
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1021 inputPaths = ( |
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1022 ); |
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1023 name = "Compile Pascal Sources"; |
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1024 outputPaths = ( |
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1025 ); |
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1026 runOnlyForDeploymentPostprocessing = 0; |
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1027 shellPath = /bin/sh; |
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1028 shellScript = "# Compile Pascal Sources\n# 15sep06,ejo written.\n# 26 April 2007 - Jonas Maebe\n# * support for ppc64 and x86_64\n# * don't run when cleaning (in case running scripts when cleaning is ever fixed by Apple)\n# * split the options in FPC_COMMON_FLAGS (common to all configurations) and FPC_CFG_SPECIFIC_FLAGS (per configuration)\n# 4 January 2009 - Jonas Maebe\n# * support for ARM\n# 24 October 2009 - Jonas Maebe\n# * don't hardcode 2.3.1 in some cases anymore\n# 13 December 2009 (Jonas Maebe)\n# * use new FPC_COMPILER_BINARY_DIR setting to make it easier to change the used FPC version\n\nif [ x\"$ACTION\" != \"xbuild\" ]; then\n # in case running scripts during cleaning gets fixed\n exit 0\nfi\n\nif test ! -e \"$FPC_MAIN_FILE\"\nthen\n\techo error: FPC_MAIN_FILE not found \\($FPC_MAIN_FILE\\)\n\texit 2\nfi\n\nfor variant in $BUILD_VARIANTS\ndo\n\tfor arch in $ARCHS\n\tdo\n\t\tcase $arch in\n\t\t\tppc) fpc_arch=ppc; fpc_rtl=powerpc ;;\n\t\t\ti386) fpc_arch=386; fpc_rtl=i386 ;;\n\t\t\tppc64) fpc_arch=ppc64; fpc_rtl=powerpc64 ;;\n\t\t\tx86_64) fpc_arch=x64; fpc_rtl=x86_64 ;;\n\t\t\tarm*) fpc_arch=arm; fpc_rtl=arm ;;\n\t\t\t*) continue\n\t\tesac\n\n\t\tapp_target_temp_dir=$CONFIGURATION_TEMP_DIR/`basename \"$PROJECT_TEMP_DIR\"`\n\t\tout_dir=$app_target_temp_dir/`basename \"$DERIVED_SOURCES_DIR\"`-$variant/$arch\n\t\tfpccompiler=\"${FPC_COMPILER_BINARY_DIR}/ppc${fpc_arch}\"\n\t\tif test -e \"$fpccompiler\"\n\t\tthen\n\t\t\tfpcversion=`\"$fpccompiler\" -iV`\n\t\t\tmainunitdir=\"$FPC_RTL_UNITS_BASE/$fpcversion/units/${fpc_rtl}-darwin/\"\n\t\t\tmkdir -p \"$out_dir\"\n\t\t\tcd \"$out_dir\"\n\t\t\techo \"Compiling to $out_dir\"\n\t\t\trm -f compilefailed\n\t\n\t\t\t# delete any ppu files for which the \".s\" file was somehow deleted (Xcode does that sometimes in case of errors),\n\t\t\t# so that FPC will recompile the unit\n\t\t\tfor file in *.ppu\n\t\t\tdo\n\t\t\t\tasmname=`basename \"$file\" ppu`s\n\t\t\t\tif [ ! -f \"$asmname\" ]; then\n\t\t\t\t\t# can fail in case there are no .ppu files, since then it will try to erase the file with name '*.ppu'\n\t\t\t\t\t# -> use -f so it won't give an error message\n\t\t\t\t\trm -f \"$file\"\n\t\t\t\tfi\n\t\t\tdone\n\n\t\t\techo $fpccompiler -n -l -viwn -a -s -vbr -FE. $FPC_COMMON_OPTIONS $FPC_SPECIFIC_OPTIONS '\\' >ppccmd.sh\n\t\t\techo -Fi\\\"`dirname \"$FPC_MAIN_FILE\"`\\\" '\\' >>ppccmd.sh\n\t\t\techo -Fu\"$mainunitdir/*\" -Fu\"$mainunitdir/rtl\" '\\' >>ppccmd.sh\n\t\t\t# allow FPC_UNIT_PATHS to override default search directory\n\t\t\techo $FPC_UNIT_PATHS '\\' >>ppccmd.sh\n\t\t\techo \\\"$FPC_MAIN_FILE\\\" >>ppccmd.sh\n\t\t\t# cat ppccmd.sh\n\n\t\t\t/bin/sh ppccmd.sh\n\t\t\tif [ $? != 0 ]; then\n\t\t\t\ttouch \"$out_dir\"/compilefailed\n\t\t\t\texit 1\n\t\t\tfi\n\t\telse\n\t\t\ttouch \"$out_dir\"/compilefailed\n\t\t\techo $FPC_MAIN_FILE:1: error: 1: can\\'t compile for $arch \\(ppc${fpc_arch} not found\\)\n\t\t\texit 2\n\t\tfi\n\tdone\ndone\n"; |
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1029 }; |
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1030 /* End PBXShellScriptBuildPhase section */ |
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1031 |
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1032 /* Begin PBXSourcesBuildPhase section */ |
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1033 1D60588E0D05DD3D006BFB54 /* Sources */ = { |
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1035 buildActionMask = 2147483647; |
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1036 files = ( |
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1037 61798816114AA34C00BA94A9 /* hwengine.pas in Sources */, |
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1038 61798818114AA34C00BA94A9 /* hwLibrary.pas in Sources */, |
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1039 6179881B114AA34C00BA94A9 /* PascalExports.pas in Sources */, |
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1040 6179881C114AA34C00BA94A9 /* SDLh.pas in Sources */, |
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1041 6179881F114AA34C00BA94A9 /* uAI.pas in Sources */, |
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1042 61798820114AA34C00BA94A9 /* uAIActions.pas in Sources */, |
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1043 61798821114AA34C00BA94A9 /* uAIAmmoTests.pas in Sources */, |
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1044 61798822114AA34C00BA94A9 /* uAIMisc.pas in Sources */, |
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1045 61798823114AA34C00BA94A9 /* uAmmos.pas in Sources */, |
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1046 61798824114AA34C00BA94A9 /* uChat.pas in Sources */, |
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1047 61798825114AA34C00BA94A9 /* uCollisions.pas in Sources */, |
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1048 61798826114AA34C00BA94A9 /* uConsole.pas in Sources */, |
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1049 61798827114AA34C00BA94A9 /* uConsts.pas in Sources */, |
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1050 61798828114AA34C00BA94A9 /* uFloat.pas in Sources */, |
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1051 61798829114AA34C00BA94A9 /* uGame.pas in Sources */, |
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1052 6179882A114AA34C00BA94A9 /* uGears.pas in Sources */, |
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1053 6179882B114AA34C00BA94A9 /* uIO.pas in Sources */, |
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1054 6179882C114AA34C00BA94A9 /* uKeys.pas in Sources */, |
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1055 6179882D114AA34C00BA94A9 /* uLand.pas in Sources */, |
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1056 6179882E114AA34C00BA94A9 /* uLandGraphics.pas in Sources */, |
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1057 6179882F114AA34C00BA94A9 /* uLandObjects.pas in Sources */, |
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1058 61798830114AA34C00BA94A9 /* uLandTemplates.pas in Sources */, |
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1059 61798831114AA34C00BA94A9 /* uLandTexture.pas in Sources */, |
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1060 61798832114AA34C00BA94A9 /* uLocale.pas in Sources */, |
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1061 61798833114AA34C00BA94A9 /* uMisc.pas in Sources */, |
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1062 61798834114AA34C00BA94A9 /* uRandom.pas in Sources */, |
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1063 61798835114AA34C00BA94A9 /* uScript.pas in Sources */, |
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1064 61798836114AA34C00BA94A9 /* uSHA.pas in Sources */, |
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1065 61798837114AA34C00BA94A9 /* uSound.pas in Sources */, |
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1066 61798838114AA34C00BA94A9 /* uStats.pas in Sources */, |
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1067 61798839114AA34C00BA94A9 /* uStore.pas in Sources */, |
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1068 6179883A114AA34C00BA94A9 /* uTeams.pas in Sources */, |
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1069 6179883C114AA34C00BA94A9 /* uVisualGears.pas in Sources */, |
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1070 6179883D114AA34C00BA94A9 /* uWorld.pas in Sources */, |
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1071 6179885C114AA48A00BA94A9 /* CGPointUtils.c in Sources */, |
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1072 61798869114AA4AA00BA94A9 /* SDL_uikitappdelegate.m in Sources */, |
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1073 6179886B114AA4AA00BA94A9 /* SDL_uikitwindow.m in Sources */, |
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1074 6179887D114AA4D000BA94A9 /* MainMenuViewController.m in Sources */, |
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1075 61798889114AA4E600BA94A9 /* GameSetup.m in Sources */, |
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1076 61CE250D115E749A0098C467 /* OverlayViewController.m in Sources */, |
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1077 61A11A4E1168D13600359010 /* PopoverMenuViewController.m in Sources */, |
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1078 61A11AC11168D8B600359010 /* SplitViewRootController.m in Sources */, |
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1079 61A11AC91168DA9400359010 /* MasterViewController.m in Sources */, |
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1080 61A11ACF1168DB1B00359010 /* TeamSettingsViewController.m in Sources */, |
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1081 61A11AD61168DB3700359010 /* DetailViewController.m in Sources */, |
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1082 61A11AE11168DC6E00359010 /* SingleTeamViewController.m in Sources */, |
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1083 61A11AE41168DC9400359010 /* HogHatViewController.m in Sources */, |
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1084 611B0AA1116B626E00112153 /* GeneralSettingsViewController.m in Sources */, |
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1085 619C51BF116E40FC0049FD84 /* CommodityFunctions.m in Sources */, |
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1086 619C5232116E4E810049FD84 /* FlagsViewController.m in Sources */, |
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1087 619C533E116E70050049FD84 /* FortsViewController.m in Sources */, |
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1088 618BE5931175126900F22556 /* LevelViewController.m in Sources */, |
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1089 618BE60311751F4F00F22556 /* GravesViewController.m in Sources */, |
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1090 618BE6A3117527CD00F22556 /* VoicesViewController.m in Sources */, |
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1091 6184DEA311795DBD00AF6EFA /* UIImageExtra.m in Sources */, |
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1092 61370676117B32EF004EE44A /* GameConfigViewController.m in Sources */, |
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1093 611E1316117BBE5A0044B62F /* WeaponSettingsViewController.m in Sources */, |
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1094 611E1319117BBE700044B62F /* SchemeSettingsViewController.m in Sources */, |
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1095 61272424117E17CF005B90CF /* TeamConfigViewController.m in Sources */, |
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1096 612724D3117E28AF005B90CF /* HogButtonView.m in Sources */, |
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1097 61CF4971117E702F00BF05B7 /* SquareButtonView.m in Sources */, |
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1098 61B22E0F1180FBF400B2FCE0 /* MapConfigViewController.m in Sources */, |
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1099 ); |
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1100 runOnlyForDeploymentPostprocessing = 0; |
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1101 }; |
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1102 61C3251A1179A300001E70B1 /* Sources */ = { |
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1103 isa = PBXSourcesBuildPhase; |
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1104 buildActionMask = 2147483647; |
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1105 files = ( |
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1106 61C325461179A336001E70B1 /* loaders.c in Sources */, |
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1107 61C325481179A336001E70B1 /* openalbridge.c in Sources */, |
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1108 61C3254A1179A336001E70B1 /* wrappers.c in Sources */, |
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1109 ); |
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1110 runOnlyForDeploymentPostprocessing = 0; |
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1111 }; |
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1112 /* End PBXSourcesBuildPhase section */ |
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1113 |
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1114 /* Begin PBXTargetDependency section */ |
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1115 61C325211179A30E001E70B1 /* PBXTargetDependency */ = { |
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1116 isa = PBXTargetDependency; |
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1117 target = 61C3251C1179A300001E70B1 /* openalbridge */; |
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1118 targetProxy = 61C325201179A30E001E70B1 /* PBXContainerItemProxy */; |
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1119 }; |
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1120 9283015A0F10E41300CC5A3C /* PBXTargetDependency */ = { |
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1121 isa = PBXTargetDependency; |
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1122 target = 928301160F10CAFC00CC5A3C /* fpc */; |
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1123 targetProxy = 928301590F10E41300CC5A3C /* PBXContainerItemProxy */; |
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1124 }; |
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1125 /* End PBXTargetDependency section */ |
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1126 |
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1127 /* Begin XCBuildConfiguration section */ |
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1128 1D6058940D05DD3E006BFB54 /* Debug */ = { |
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1129 isa = XCBuildConfiguration; |
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1130 buildSettings = { |
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1131 ALWAYS_SEARCH_USER_PATHS = NO; |
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1132 COPY_PHASE_STRIP = NO; |
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1133 GCC_DYNAMIC_NO_PIC = NO; |
|
1134 GCC_OPTIMIZATION_LEVEL = 0; |
|
1135 GCC_PRECOMPILE_PREFIX_HEADER = YES; |
|
1136 GCC_PREFIX_HEADER = Hedgewars_Prefix.pch; |
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1137 INFOPLIST_FILE = Info.plist; |
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1138 LIBRARY_SEARCH_PATHS = ( |
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1139 "$(inherited)", |
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1140 "\"$(SRCROOT)\"", |
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1141 ); |
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1142 PRODUCT_NAME = Hedgewars; |
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1143 TARGETED_DEVICE_FAMILY = "1,2"; |
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1144 }; |
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1145 name = Debug; |
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1146 }; |
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1147 1D6058950D05DD3E006BFB54 /* Release */ = { |
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1148 isa = XCBuildConfiguration; |
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1149 buildSettings = { |
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