equal
deleted
inserted
replaced
108 PlaySound(sndFirstBlood, false, CurrentTeam^.voicepack) |
108 PlaySound(sndFirstBlood, false, CurrentTeam^.voicepack) |
109 |
109 |
110 else if CurrentHedgehog^.stats.StepDamageRecv > 0 then |
110 else if CurrentHedgehog^.stats.StepDamageRecv > 0 then |
111 begin |
111 begin |
112 PlaySound(sndStupid, false, PreviousTeam^.voicepack); |
112 PlaySound(sndStupid, false, PreviousTeam^.voicepack); |
113 if DamageGiven = CurrentHedgehog^.stats.StepDamageRecv then AddCaption(Format(GetEventString(eidHurtSelf), CurrentHedgehog^.Name), cWhiteColor, capgrpGameState); |
113 if DamageGiven = CurrentHedgehog^.stats.StepDamageRecv then AddCaption(Format(GetEventString(eidHurtSelf), CurrentHedgehog^.Name), cWhiteColor, capgrpMessage); |
114 end |
114 end |
115 else if DamageClan <> 0 then |
115 else if DamageClan <> 0 then |
116 if DamageTotal > DamageClan then |
116 if DamageTotal > DamageClan then |
117 if random(2) = 0 then |
117 if random(2) = 0 then |
118 PlaySound(sndNutter, false, CurrentTeam^.voicepack) |
118 PlaySound(sndNutter, false, CurrentTeam^.voicepack) |
134 else if (AmmoUsedCount > 0) and not isTurnSkipped then |
134 else if (AmmoUsedCount > 0) and not isTurnSkipped then |
135 // nothing ? |
135 // nothing ? |
136 else if isTurnSkipped then |
136 else if isTurnSkipped then |
137 begin |
137 begin |
138 PlaySound(sndBoring, false, PreviousTeam^.voicepack); |
138 PlaySound(sndBoring, false, PreviousTeam^.voicepack); |
139 AddCaption(Format(GetEventString(eidTurnSkipped), CurrentHedgehog^.Name), cWhiteColor, capgrpGameState); |
139 AddCaption(Format(GetEventString(eidTurnSkipped), CurrentHedgehog^.Name), cWhiteColor, capgrpMessage); |
140 end |
140 end |
141 else |
141 else |
142 PlaySound(sndCoward, false, PreviousTeam^.voicepack); |
142 PlaySound(sndCoward, false, PreviousTeam^.voicepack); |
143 end; |
143 end; |
144 |
144 |