project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/FrontendDataUtil.java
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changeset 5433 8f82045953c1
equal deleted inserted replaced
5431:356b4fbd4c48 5433:8f82045953c1
       
     1 package org.hedgewars.mobile;
       
     2 
       
     3 import java.io.File;
       
     4 import java.util.Arrays;
       
     5 
       
     6 import android.content.Context;
       
     7 
       
     8 public class FrontendDataUtil {
       
     9 
       
    10 	private static final String MISSION_PREFIX = "Mission: ";
       
    11 	
       
    12 	public static String[] getMaps(Context c){
       
    13 		File[] files = Utils.getFilesFromRelativeDir(c,"Maps");
       
    14 		String[] maps = new String[files.length];
       
    15 		String[] missions = new String[maps.length];
       
    16 		int mapsCounter = 0, missionsCounter = 0;
       
    17 		
       
    18 		for(File f : files){
       
    19 			if(Utils.hasFileWithSuffix(f, ".lua")){
       
    20 				missions[missionsCounter++] = MISSION_PREFIX + f.getName();
       
    21 			}else{
       
    22 				maps[mapsCounter++] = f.getName();
       
    23 			}
       
    24 		}
       
    25 		String[] ret = new String[maps.length];
       
    26 		System.arraycopy(missions, 0, ret, 0, missionsCounter);
       
    27 		System.arraycopy(maps, 0, ret, missionsCounter, mapsCounter);
       
    28 		Arrays.sort(ret, 0, missionsCounter);
       
    29 		Arrays.sort(ret, missionsCounter, ret.length);
       
    30 		return ret;
       
    31 	}
       
    32 	
       
    33 	public static String[] getGameplay(Context c){
       
    34 		String[] files = Utils.getFileNamesFromRelativeDir(c, "Scripts/Multiplayer");
       
    35 		int retCounter = 0;
       
    36 		
       
    37 		for(int i = 0; i < files.length; i++){
       
    38 			if(files[i].endsWith(".lua")){
       
    39 				files[i] = files[i].replace('_', ' ').substring(0, files[i].length()-4); //replace _ by a space and removed the last four characters (.lua)
       
    40 				retCounter++;
       
    41 			}else files[i] = null;
       
    42 		}
       
    43 		String[] ret = new String[retCounter];
       
    44 		retCounter = 0;
       
    45 		for(String s : files){
       
    46 			if(s != null) ret[retCounter++] = s;
       
    47 		}
       
    48 		Arrays.sort(ret);
       
    49 		
       
    50 		return ret;	
       
    51 	}
       
    52 	
       
    53 	public static String[] getThemes(Context c){
       
    54 		return Utils.getDirsWithFileSuffix(c, "Themes", "icon.png");
       
    55 	}
       
    56 	
       
    57 	public static Scheme[] getSchemes(Context c){
       
    58 		return Scheme.getSchemes(c);
       
    59 	}
       
    60 	
       
    61 	public static Weapon[] getWeapons(Context c){
       
    62 		return Weapon.getWeapons(c);
       
    63 	}
       
    64 }