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1 set(ANDROID_NDK /home/richard/SoftDev/android/android-ndk-r5b) |
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2 set(ANDROID_SDK /home/richard/SoftDev/android/android-sdk-linux_86) |
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3 set(FPC_DIR /home/richard/SoftDev/fpc-2.4.4) |
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4 set(ANDROID_SDK_API_LVL 8) |
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5 set(ANDROID_NDK_API_LVL 5) |
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6 |
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7 configure_file(Templates/complete_build.sh .) |
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8 configure_file(Templates/default.properties SDL-android-project/) |
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9 configure_file(Templates/local.properties SDL-android-project/) |
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10 configure_file(Templates/default.properties DataPackage/) |
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11 configure_file(Templates/local.properties DataPackage/) |
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12 configure_file(Templates/Makefile.android .) |
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13 configure_file(Templates/pushToDevice.sh .) |
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14 |
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15 set(PREFERED_DIRS |
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16 Sounds |
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17 Music |
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18 ) |
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19 set(DIRS |
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20 Fonts |
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21 Forts |
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22 Graphics |
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23 Locale |
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24 Maps |
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25 misc |
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26 Missions |
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27 Names |
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28 Scripts |
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29 Themes |
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30 ) |
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31 set(PREFERED_DIRS_PREFIX ../../../../Data) |
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32 set(DIRS_PREFIX ../../../../../share/hedgewars/Data) |
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33 |
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34 if(CMAKE_HOST_WIN32) #Copy the asset files to the proper folder when using windows |
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35 set(OPERATION copy_directory) |
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36 else(CMAKE_HOST_WIN32)#If it isn't windows we can assume it's unix/darwin which supports symlinks |
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37 set(OPERATION create_symlink) |
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38 endif(CMAKE_HOST_WIN32)#We can make the above assumption because the android ndk/sdk only support Linux/Windows/Mac |
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39 |
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40 #Copy or symlink the smaller sized resources first |
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41 foreach(DIR ${PREFERED_DIRS}) |
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42 EXECUTE_PROCESS(COMMAND "${CMAKE_COMMAND}" |
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43 -E |
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44 ${OPERATION} |
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45 ${PREFERED_DIRS_PREFIX}/${DIR} |
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46 DataPackage/assets/Data/${DIR} |
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47 WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} |
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48 ) |
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49 endforeach(DIR) |
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50 |
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51 #Use the global resources second |
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52 foreach(DIR ${DIRS}) |
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53 EXECUTE_PROCESS(COMMAND "${CMAKE_COMMAND}" |
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54 -E |
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55 ${OPERATION} |
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56 ${DIRS_PREFIX}/${DIR} |
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57 DataPackage/assets/Data/${DIR} |
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58 WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} |
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59 ) |
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60 endforeach(DIR) |