equal
deleted
inserted
replaced
49 virtual void onClientDisconnect(); |
49 virtual void onClientDisconnect(); |
50 |
50 |
51 signals: |
51 signals: |
52 void onProgress(float progress); // 0 < progress < 1 |
52 void onProgress(float progress); // 0 < progress < 1 |
53 void encodingFinished(bool success); |
53 void encodingFinished(bool success); |
|
54 void ErrorMessage(const QString &); |
54 |
55 |
55 private: |
56 private: |
56 bool finished; |
57 bool finished; |
57 bool aborted; |
58 bool aborted; |
58 GameUIConfig * config; |
59 GameUIConfig * config; |