164 amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0); |
164 amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0); |
165 amCake: begin |
165 amCake: begin |
166 CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0); |
166 CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0); |
167 PlaySound(sndLaugh, false) |
167 PlaySound(sndLaugh, false) |
168 end; |
168 end; |
169 amSeduction: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtSeduction, 0, xx, yy); |
169 amSeduction: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtSeduction, 0, xx, yy, 0); |
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170 amWatermelon: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtWatermelon, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer); |
170 end; |
171 end; |
171 |
172 |
172 uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType); |
173 uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType); |
173 |
174 |
174 Power:= 0; |
175 Power:= 0; |