equal
deleted
inserted
replaced
76 guard1.keepTurning = true |
76 guard1.keepTurning = true |
77 guard2.name = loc("Sam") |
77 guard2.name = loc("Sam") |
78 guard2.x = 3400 |
78 guard2.x = 3400 |
79 guard2.y = 1800 |
79 guard2.y = 1800 |
80 teamA.name = loc("PAotH") |
80 teamA.name = loc("PAotH") |
81 teamA.color = tonumber("FF0000",16) -- red |
81 teamA.color = 0x38D61C -- green |
82 teamB.name = loc("Guards") |
82 teamB.name = loc("Guards") |
83 teamB.color = tonumber("0072FF",16) -- blue |
83 teamB.color = 0x0072FF -- blue |
84 teamC.name = loc("Hog Solo") |
84 teamC.name = loc("Hog Solo") |
85 teamC.color = tonumber("38D61C",16) -- green |
85 teamC.color = 0x38D61C -- green |
86 |
86 |
87 -------------- LuaAPI EVENT HANDLERS ------------------ |
87 -------------- LuaAPI EVENT HANDLERS ------------------ |
88 function onGameInit() |
88 function onGameInit() |
89 Seed = 35 |
89 Seed = 35 |
90 GameFlags = gfSolidLand + gfDisableWind |
90 GameFlags = gfSolidLand + gfDisableWind |