share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
changeset 11996 936ac92cb67a
parent 11995 ec3fe3068932
child 11997 6a67e76d0f1d
equal deleted inserted replaced
11995:ec3fe3068932 11996:936ac92cb67a
  3174 
  3174 
  3175 
  3175 
  3176 	sCirc = AddVisualGear(0,0,vgtCircle,0,true)
  3176 	sCirc = AddVisualGear(0,0,vgtCircle,0,true)
  3177 	SetVisualGearValues(sCirc, 0, 0, 100, 255, 1, 10, 0, 40, 3, 0xffba00ff)
  3177 	SetVisualGearValues(sCirc, 0, 0, 100, 255, 1, 10, 0, 40, 3, 0xffba00ff)
  3178 
  3178 
       
  3179 	--[[ This is a small hack to disable Hedgewars' girder placement since we do it on our own;
       
  3180 	this will remove the "girder circle" and gets rid of the placement failure animation ]]
       
  3181 	SetMaxBuildDistance(1)
  3179 
  3182 
  3180 	frameID = 1
  3183 	frameID = 1
  3181 	visualSprite = sprAmGirder
  3184 	visualSprite = sprAmGirder
  3182 	sSprite = AddVisualGear(0, 0, vgtStraightShot, 0, true,1)
  3185 	sSprite = AddVisualGear(0, 0, vgtStraightShot, 0, true,1)
  3183 	SetVisualGearValues(sSprite, 1, 1, 0, 0, nil, frameID, 20000, visualSprite, 20000, 0 )
  3186 	SetVisualGearValues(sSprite, 1, 1, 0, 0, nil, frameID, 20000, visualSprite, 20000, 0 )