ChangeLog.txt
changeset 12304 95cd64676f73
parent 12301 46e1e25fec5e
child 12306 cdd884397760
equal deleted inserted replaced
12303:817522bab39b 12304:95cd64676f73
    13  + Freezer can now freeze sticky mines (they get disabled and fall into the water)
    13  + Freezer can now freeze sticky mines (they get disabled and fall into the water)
    14  + Improved hedgehog spawns on maps that lack land mass or free space
    14  + Improved hedgehog spawns on maps that lack land mass or free space
    15  + AI hedgehogs can now use Bee and Vampirism
    15  + AI hedgehogs can now use Bee and Vampirism
    16  + Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games)
    16  + Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games)
    17  + Fort Mode will now work with more than 2 teams
    17  + Fort Mode will now work with more than 2 teams
    18  + Can press [Precise]+[Slot] to cycle through weapons in reverse order
       
    19  + Render graves behind everything else, so that they can't hide mines etc.
    18  + Render graves behind everything else, so that they can't hide mines etc.
    20  + Show indicator symbols at bottom right while extra damage or low gravity are active
    19  + Show indicator symbols at bottom right while extra damage or low gravity are active
    21  + Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused
    20  + Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused
    22  + Play countdown sounds at 1-4 seconds turn time
    21  + Play countdown sounds at 1-4 seconds turn time
    23  + Several new sound effects for weapons and utilities
    22  + Several new sound effects for weapons and utilities