13 + Freezer can now freeze sticky mines (they get disabled and fall into the water) |
13 + Freezer can now freeze sticky mines (they get disabled and fall into the water) |
14 + Improved hedgehog spawns on maps that lack land mass or free space |
14 + Improved hedgehog spawns on maps that lack land mass or free space |
15 + AI hedgehogs can now use Bee and Vampirism |
15 + AI hedgehogs can now use Bee and Vampirism |
16 + Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games) |
16 + Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games) |
17 + Fort Mode will now work with more than 2 teams |
17 + Fort Mode will now work with more than 2 teams |
18 + Can press [Precise]+[Slot] to cycle through weapons in reverse order |
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19 + Render graves behind everything else, so that they can't hide mines etc. |
18 + Render graves behind everything else, so that they can't hide mines etc. |
20 + Show indicator symbols at bottom right while extra damage or low gravity are active |
19 + Show indicator symbols at bottom right while extra damage or low gravity are active |
21 + Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused |
20 + Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused |
22 + Play countdown sounds at 1-4 seconds turn time |
21 + Play countdown sounds at 1-4 seconds turn time |
23 + Several new sound effects for weapons and utilities |
22 + Several new sound effects for weapons and utilities |