equal
deleted
inserted
replaced
1000 {$IFDEF IPHONEOS} |
1000 {$IFDEF IPHONEOS} |
1001 // make the sdl window appear on the second monitor when present |
1001 // make the sdl window appear on the second monitor when present |
1002 x:= x or (SDL_GetNumVideoDisplays() - 1); |
1002 x:= x or (SDL_GetNumVideoDisplays() - 1); |
1003 y:= y or (SDL_GetNumVideoDisplays() - 1); |
1003 y:= y or (SDL_GetNumVideoDisplays() - 1); |
1004 |
1004 |
1005 flags:= flags or SDL_WINDOW_BORDERLESS; // do not use SDL_WINDOW_RESIZABLE on ios (yet) |
1005 SDL_SetHint('SDL_IOS_ORIENTATIONS','LandscapeLeft LandscapeRight'); |
|
1006 flags:= flags or SDL_WINDOW_BORDERLESS or SDL_WINDOW_RESIZABLE; |
1006 {$ENDIF} |
1007 {$ENDIF} |
1007 |
1008 |
1008 SDLwindow:= SDL_CreateWindow('Hedgewars', x, y, cScreenWidth, cScreenHeight, flags); |
1009 SDLwindow:= SDL_CreateWindow('Hedgewars', x, y, cScreenWidth, cScreenHeight, flags); |
1009 SDLTry(SDLwindow <> nil, true); |
1010 SDLTry(SDLwindow <> nil, true); |
1010 {$ELSE} |
1011 {$ELSE} |