hedgewars/uStore.pas
changeset 8359 9a7024b2a4d3
parent 8354 c25bee85d6f8
child 8370 0c79946e96f8
equal deleted inserted replaced
8358:274afc318dca 8359:9a7024b2a4d3
   545 {$IFDEF USE_VIDEO_RECORDING}
   545 {$IFDEF USE_VIDEO_RECORDING}
   546     if defaultFrame <> 0 then
   546     if defaultFrame <> 0 then
   547         DeleteFramebuffer(defaultFrame, depthv, texv);
   547         DeleteFramebuffer(defaultFrame, depthv, texv);
   548 {$ENDIF}
   548 {$ENDIF}
   549 {$IFDEF USE_S3D_RENDERING}
   549 {$IFDEF USE_S3D_RENDERING}
   550     if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) or (cStereoMode = smAFR) then
   550     if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) then
   551         begin
   551         begin
   552         DeleteFramebuffer(framel, depthl, texl);
   552         DeleteFramebuffer(framel, depthl, texl);
   553         DeleteFramebuffer(framer, depthr, texr);
   553         DeleteFramebuffer(framer, depthr, texr);
   554         end
   554         end
   555 {$ENDIF}
   555 {$ENDIF}
   811         end;
   811         end;
   812     end;
   812     end;
   813 {$ENDIF}
   813 {$ENDIF}
   814 
   814 
   815 {$IFDEF USE_S3D_RENDERING}
   815 {$IFDEF USE_S3D_RENDERING}
   816     if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) or (cStereoMode = smAFR) then
   816     if (cStereoMode = smHorizontal) or (cStereoMode = smVertical) then
   817     begin
   817     begin
   818         // prepare left and right frame buffers and associated textures
   818         // prepare left and right frame buffers and associated textures
   819         if glLoadExtension('GL_EXT_framebuffer_object') then
   819         if glLoadExtension('GL_EXT_framebuffer_object') then
   820             begin
   820             begin
   821             CreateFramebuffer(framel, depthl, texl);
   821             CreateFramebuffer(framel, depthl, texl);