project_files/HedgewarsMobile/Classes/CreationChamber.m
branchios-revival
changeset 11281 9c021eadd374
parent 11190 d77ffd68e1cd
child 12872 00215a7ec5f5
equal deleted inserted replaced
11279:c0d6f6ffa798 11281:9c021eadd374
   325             [basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:1]];
   325             [basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:1]];
   326             [basicArray replaceObjectAtIndex:8 withObject:[NSNumber numberWithInt:0]];
   326             [basicArray replaceObjectAtIndex:8 withObject:[NSNumber numberWithInt:0]];
   327             [basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:25]];
   327             [basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:25]];
   328             [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]];
   328             [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]];
   329             [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]];
   329             [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]];
       
   330             [basicArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithInt:8]];
   330             [gamemodArray replaceObjectAtIndex:1 withObject:[NSNumber numberWithBool:YES]];
   331             [gamemodArray replaceObjectAtIndex:1 withObject:[NSNumber numberWithBool:YES]];
   331             [gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]];
   332             [gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]];
   332             [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
   333             [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
   333             [gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]];
   334             [gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]];
   334             [gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]];
   335             [gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]];
   364             [basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]];
   365             [basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]];
   365             [basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:3]];
   366             [basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:3]];
   366             [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:10]];
   367             [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:10]];
   367             [basicArray replaceObjectAtIndex:12 withObject:[NSNumber numberWithInt:10]];
   368             [basicArray replaceObjectAtIndex:12 withObject:[NSNumber numberWithInt:10]];
   368             [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:10]];
   369             [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:10]];
       
   370             [basicArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithInt:4]];
   369             [gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]];
   371             [gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]];
   370             [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
   372             [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
   371             [gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]];
   373             [gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]];
   372             [gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]];
   374             [gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]];
   373             [gamemodArray replaceObjectAtIndex:16 withObject:[NSNumber numberWithBool:YES]];
   375             [gamemodArray replaceObjectAtIndex:16 withObject:[NSNumber numberWithBool:YES]];
   395             [basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:2]];
   397             [basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:2]];
   396             [basicArray replaceObjectAtIndex:8 withObject:[NSNumber numberWithInt:25]];
   398             [basicArray replaceObjectAtIndex:8 withObject:[NSNumber numberWithInt:25]];
   397             [basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:4]];
   399             [basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:4]];
   398             [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:5]];
   400             [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:5]];
   399             [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:5]];
   401             [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:5]];
       
   402             [basicArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithInt:4]];
   400             [gamemodArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithBool:YES]];
   403             [gamemodArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithBool:YES]];
   401             [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
   404             [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
   402             break;
   405             break;
   403         case 10: // king mode
   406         case 10: // king mode
   404             [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
   407             [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];