equal
deleted
inserted
replaced
485 if TagTurnTimeLeft = 0 then |
485 if TagTurnTimeLeft = 0 then |
486 TagTurnTimeLeft:= TurnTimeLeft; |
486 TagTurnTimeLeft:= TurnTimeLeft; |
487 TurnTimeLeft:=(Ammoz[a].TimeAfterTurn * cGetAwayTime) div 100; |
487 TurnTimeLeft:=(Ammoz[a].TimeAfterTurn * cGetAwayTime) div 100; |
488 end; |
488 end; |
489 if ((Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) = 0) and (HHGear <> nil) then |
489 if ((Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) = 0) and (HHGear <> nil) then |
490 HHGear^.State:= HHGear^.State and (not gstAttacked); |
490 HHGear^.State:= HHGear^.State or gstAttacked; |
491 if (Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) <> 0 then |
491 if (Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) <> 0 then |
492 ApplyAmmoChanges(CurrentHedgehog^) |
492 ApplyAmmoChanges(CurrentHedgehog^) |
493 end; |
493 end; |
494 end |
494 end |
495 else |
495 else |