hedgewars/GSHandlers.inc
changeset 1286 a02a5345b91e
parent 1284 21916b5de218
child 1295 27bec661581c
equal deleted inserted replaced
1285:993845ea5c8d 1286:a02a5345b91e
  1709 if ((y and $FFFFFC00) = 0) and ((x and $FFFFF800) = 0) then
  1709 if ((y and $FFFFFC00) = 0) and ((x and $FFFFF800) = 0) then
  1710 	if (Land[y, x] <> 0) then
  1710 	if (Land[y, x] <> 0) then
  1711 		begin
  1711 		begin
  1712 		Gear^.dX.isNegative:= not Gear^.dX.isNegative;
  1712 		Gear^.dX.isNegative:= not Gear^.dX.isNegative;
  1713 		Gear^.dY.isNegative:= not Gear^.dY.isNegative;
  1713 		Gear^.dY.isNegative:= not Gear^.dY.isNegative;
  1714 		Gear^.dY:= Gear^.dY - _0_2;
  1714 		Gear^.dX:= Gear^.dX * _1_5;
       
  1715 		Gear^.dY:= Gear^.dY * _1_5 - _0_3;
  1715 		AmmoShove(Gear, 0, 40);
  1716 		AmmoShove(Gear, 0, 40);
       
  1717 		AfterAttack;
  1716 		DeleteGear(Gear)
  1718 		DeleteGear(Gear)
  1717 		end
  1719 		end
  1718 	else
  1720 	else
  1719 else
  1721 else
       
  1722 	begin
       
  1723 	AfterAttack;
  1720 	DeleteGear(Gear)
  1724 	DeleteGear(Gear)
       
  1725 	end
       
  1726 end;
       
  1727 
       
  1728 procedure doStepSeductionWear(Gear: PGear);
       
  1729 begin
       
  1730 AllInactive:= false;
       
  1731 inc(Gear^.Timer);
       
  1732 if Gear^.Timer > 250 then
       
  1733 	begin
       
  1734 	Gear^.Timer:= 0;
       
  1735 	inc(Gear^.Pos)
       
  1736 	end;
       
  1737 	
       
  1738 if Gear^.Pos = 8 then
       
  1739 	Gear^.doStep:= @doStepSeductionWork
  1721 end;
  1740 end;
  1722 
  1741 
  1723 procedure doStepSeduction(Gear: PGear);
  1742 procedure doStepSeduction(Gear: PGear);
  1724 var x, y: LongInt;
       
  1725 begin
  1743 begin
  1726 AllInactive:= false;
  1744 AllInactive:= false;
  1727 DeleteCI(PHedgehog(Gear^.Hedgehog)^.Gear);
  1745 DeleteCI(PHedgehog(Gear^.Hedgehog)^.Gear);
  1728 Gear^.doStep:= @doStepSeductionWork
  1746 Gear^.doStep:= @doStepSeductionWear
  1729 end;
  1747 end;