QTfrontend/ui/page/pagenetgame.cpp
changeset 8179 a1ffcb559f99
parent 7853 e70c633ed833
child 8377 869f80966a77
equal deleted inserted replaced
8178:8bd087478b48 8179:a1ffcb559f99
    35     //pageLayout->setSpacing(1);
    35     //pageLayout->setSpacing(1);
    36     pageLayout->setColumnStretch(0, 50);
    36     pageLayout->setColumnStretch(0, 50);
    37     pageLayout->setColumnStretch(1, 50);
    37     pageLayout->setColumnStretch(1, 50);
    38 
    38 
    39     // chatwidget
    39     // chatwidget
    40     pChatWidget = new HWChatWidget(this, m_gameSettings, true);
    40     chatWidget = new HWChatWidget(this, true);
    41     pChatWidget->setShowFollow(false); // don't show follow in nicks' context menus
    41     chatWidget->setShowFollow(false); // don't show follow in nicks' context menus
    42     pChatWidget->setIgnoreListKick(true); // kick ignored players automatically
    42     chatWidget->setIgnoreListKick(true); // kick ignored players automatically
    43     pageLayout->addWidget(pChatWidget, 2, 0, 1, 2);
    43     pageLayout->addWidget(chatWidget, 2, 0, 1, 2);
    44     pageLayout->setRowStretch(1, 100);
    44     pageLayout->setRowStretch(1, 100);
    45     pageLayout->setRowStretch(2, 100);
    45     pageLayout->setRowStretch(2, 100);
    46 
    46 
    47     pGameCFG = new GameCFGWidget(this);
    47     pGameCFG = new GameCFGWidget(this);
    48     pageLayout->addWidget(pGameCFG, 0, 0);
    48     pageLayout->addWidget(pGameCFG, 0, 0);
    94     connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked()));
    94     connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked()));
    95 
    95 
    96     connect(BtnUpdate, SIGNAL(clicked()), this, SLOT(onUpdateClick()));
    96     connect(BtnUpdate, SIGNAL(clicked()), this, SLOT(onUpdateClick()));
    97 }
    97 }
    98 
    98 
    99 PageNetGame::PageNetGame(QWidget* parent, QSettings * gameSettings) : AbstractPage(parent)
    99 PageNetGame::PageNetGame(QWidget* parent) : AbstractPage(parent)
   100 {
   100 {
   101     m_gameSettings = gameSettings;
       
   102 
       
   103     initPage();
   101     initPage();
   104 
   102 
   105     QMenu * menu = new QMenu(BtnMaster);
   103     QMenu * menu = new QMenu(BtnMaster);
   106 
   104 
   107     restrictJoins = new QAction(QAction::tr("Restrict Joins"), menu);
   105     restrictJoins = new QAction(QAction::tr("Restrict Joins"), menu);
   111     //menu->addAction(startGame);
   109     //menu->addAction(startGame);
   112     menu->addAction(restrictJoins);
   110     menu->addAction(restrictJoins);
   113     menu->addAction(restrictTeamAdds);
   111     menu->addAction(restrictTeamAdds);
   114 
   112 
   115     BtnMaster->setMenu(menu);
   113     BtnMaster->setMenu(menu);
   116 
       
   117 }
   114 }
   118 
   115 
   119 
   116 
   120 void PageNetGame::displayError(const QString & message)
   117 void PageNetGame::displayError(const QString & message)
   121 {
   118 {
   122     pChatWidget->displayError(message);
   119     chatWidget->displayError(message);
   123 }
   120 }
   124 
   121 
   125 
   122 
   126 void PageNetGame::displayNotice(const QString & message)
   123 void PageNetGame::displayNotice(const QString & message)
   127 {
   124 {
   128     pChatWidget->displayNotice(message);
   125     chatWidget->displayNotice(message);
   129 }
   126 }
   130 
   127 
   131 void PageNetGame::displayWarning(const QString & message)
   128 void PageNetGame::displayWarning(const QString & message)
   132 {
   129 {
   133     pChatWidget->displayWarning(message);
   130     chatWidget->displayWarning(message);
   134 }
   131 }
   135 
   132 
   136 
   133 
   137 void PageNetGame::setReadyStatus(bool isReady)
   134 void PageNetGame::setReadyStatus(bool isReady)
   138 {
   135 {
   176     leRoomName->setVisible(isMaster);
   173     leRoomName->setVisible(isMaster);
   177 }
   174 }
   178 
   175 
   179 void PageNetGame::setUser(const QString & nickname)
   176 void PageNetGame::setUser(const QString & nickname)
   180 {
   177 {
   181     pChatWidget->setUser(nickname);
   178     chatWidget->setUser(nickname);
   182 }
   179 }