111 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
111 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
112 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell, |
112 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell, |
113 vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing, vgtBeeTrace, vgtEgg, |
113 vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing, vgtBeeTrace, vgtEgg, |
114 vgtFeather, vgtHealthTag, vgtSmokeTrace, vgtEvilTrace, vgtExplosion, |
114 vgtFeather, vgtHealthTag, vgtSmokeTrace, vgtEvilTrace, vgtExplosion, |
115 vgtBigExplosion, vgtChunk, vgtNote, vgtLineTrail, vgtBulletHit, vgtCircle, |
115 vgtBigExplosion, vgtChunk, vgtNote, vgtLineTrail, vgtBulletHit, vgtCircle, |
116 vgtSmoothWindBar, vgtStraightShot); |
116 vgtSmoothWindBar, vgtStraightShot, vgtNoPlaceWarn); |
117 |
117 |
118 // Damage can be caused by different sources |
118 // Damage can be caused by different sources |
119 TDamageSource = (dsUnknown, dsFall, dsBullet, dsExplosion, dsShove, dsPoison); |
119 TDamageSource = (dsUnknown, dsFall, dsBullet, dsExplosion, dsShove, dsPoison); |
120 |
120 |
121 // Available sounds |
121 // Available sounds |