equal
deleted
inserted
replaced
384 PlaySound(sndHellishImpact4); |
384 PlaySound(sndHellishImpact4); |
385 cDamageModifier:= _1_5 |
385 cDamageModifier:= _1_5 |
386 end; |
386 end; |
387 amInvulnerable: Effects[heInvulnerable]:= 1; |
387 amInvulnerable: Effects[heInvulnerable]:= 1; |
388 amExtraTime: begin |
388 amExtraTime: begin |
389 PlaySound(sndSwitchHog); |
389 PlaySound(sndExtraTime); |
390 TurnTimeLeft:= TurnTimeLeft + 30000 |
390 TurnTimeLeft:= TurnTimeLeft + 30000 |
391 end; |
391 end; |
392 amLaserSight: cLaserSighting:= true; |
392 amLaserSight: cLaserSighting:= true; |
393 amVampiric: begin |
393 amVampiric: begin |
394 PlaySoundV(sndOw1, Team^.voicepack); |
394 PlaySoundV(sndOw1, Team^.voicepack); |
730 end; |
730 end; |
731 posCaseHealth: begin |
731 posCaseHealth: begin |
732 PlaySound(sndShotgunReload); |
732 PlaySound(sndShotgunReload); |
733 inc(HH^.Health, Gear^.Health); |
733 inc(HH^.Health, Gear^.Health); |
734 HH^.Hedgehog^.Effects[hePoisoned] := 0; |
734 HH^.Hedgehog^.Effects[hePoisoned] := 0; |
735 str(Gear^.Health, s); |
735 s:= '+' + IntToStr(Gear^.Health); |
736 s:= '+' + s; |
|
737 AddCaption(ansistring(s), HH^.Hedgehog^.Team^.Clan^.Color, capgrpAmmoinfo); |
736 AddCaption(ansistring(s), HH^.Hedgehog^.Team^.Clan^.Color, capgrpAmmoinfo); |
738 RenderHealth(HH^.Hedgehog^); |
737 RenderHealth(HH^.Hedgehog^); |
739 RecountTeamHealth(HH^.Hedgehog^.Team); |
738 RecountTeamHealth(HH^.Hedgehog^.Team); |
740 |
739 |
741 i:= 0; |
740 i:= 0; |