196 + New global: NO_CURSOR. Value of CursorX and CursorY if cursor is inactive |
196 + New global: NO_CURSOR. Value of CursorX and CursorY if cursor is inactive |
197 + New global: AMMO_INFINITE. Value for infinite ammo count for AddAmmo and other functions |
197 + New global: AMMO_INFINITE. Value for infinite ammo count for AddAmmo and other functions |
198 + New global: MAX_HOG_HEALTH. Maximum possible hedgehog health |
198 + New global: MAX_HOG_HEALTH. Maximum possible hedgehog health |
199 + New global: MAX_TURN_TIME. Maximum possible turn time |
199 + New global: MAX_TURN_TIME. Maximum possible turn time |
200 + New global: EXPLForceDraw. Flag for Explode function, forces land removal even with gfSolidLand on |
200 + New global: EXPLForceDraw. Flag for Explode function, forces land removal even with gfSolidLand on |
201 + New global: PLATFORM. Platform type. "Desktop" for desktop builds, "Mobile" for mobile device builds |
201 + New global: INTERFACE. Type of the game interface: "desktop" for desktop, "touch" for touchscreen |
202 + New globals: capcolDefault, capcolSetting: Default caption colors |
202 + New globals: capcolDefault, capcolSetting: Default caption colors |
203 * Animate library: Remove defunct follow argument for AnimVisualGear |
203 * Animate library: Remove defunct follow argument for AnimVisualGear |
204 * Fixed variable: TotalRounds was -1 (instead of 0) in first real round after hog placement phase |
204 * Fixed variable: TotalRounds was -1 (instead of 0) in first real round after hog placement phase |
205 * Fixed variables: LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT were broken if onVisualGearAdd was defined |
205 * Fixed variables: LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT were broken if onVisualGearAdd was defined |
206 * AI sometimes intentionally shot hedgehogs with aihDoesntMatter set |
206 * AI sometimes intentionally shot hedgehogs with aihDoesntMatter set |