equal
deleted
inserted
replaced
110 begin |
110 begin |
111 Score:= CheckTrace; |
111 Score:= CheckTrace; |
112 if Result <= Score then |
112 if Result <= Score then |
113 begin |
113 begin |
114 r:= sqrt(r); |
114 r:= sqrt(r); |
115 Angle:= DxDy2AttackAngle(Vx, Vy) + rndSign(random((Level - 1) * 8) + 1); |
115 Angle:= DxDy2AttackAngle(Vx, Vy) + rndSign(random((Level - 1) * 8)); |
116 Power:= round(r * cMaxPower) - random((Level - 1) * 15 + 1); |
116 Power:= round(r * cMaxPower) - random((Level - 1) * 15 + 1); |
117 ExplR:= 100; |
117 ExplR:= 100; |
118 ExplX:= EX; |
118 ExplX:= EX; |
119 ExplY:= EY; |
119 ExplY:= EY; |
120 Result:= Score - random((Level - 1) * 2500) |
120 Result:= Score - random((Level - 1) * 2500) |