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1 // |
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2 // UIImageExtra.m |
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3 // HedgewarsMobile |
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4 // |
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5 // Created by Vittorio on 08/04/10. |
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6 // Copyright 2010 __MyCompanyName__. All rights reserved. |
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7 // |
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8 |
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9 #import "UIImageExtra.h" |
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10 |
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11 |
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12 @implementation UIImage (extra) |
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13 |
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14 -(UIImage *)scaleToSize:(CGSize) size { |
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15 // Create a bitmap graphics context |
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16 // This will also set it as the current context |
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17 UIGraphicsBeginImageContext(size); |
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18 |
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19 // Draw the scaled image in the current context |
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20 [self drawInRect:CGRectMake(0, 0, size.width, size.height)]; |
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21 |
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22 // Create a new image from current context |
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23 UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext(); |
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24 |
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25 // Pop the current context from the stack |
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26 UIGraphicsEndImageContext(); |
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27 |
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28 // Return our new scaled image (autoreleased) |
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29 return scaledImage; |
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30 } |
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31 |
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32 -(UIImage *)mergeWith:(UIImage *)secondImage atPoint:(CGPoint) secondImagePoint { |
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33 // create a contex of size of the background image |
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34 UIGraphicsBeginImageContext(self.size); |
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35 |
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36 // drav the background image |
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37 [self drawAtPoint:CGPointMake(0,0)]; |
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38 |
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39 // draw the image on top of the first image |
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40 [secondImage drawAtPoint:secondImagePoint]; |
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41 |
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42 // create an image from the current contex (not thread safe) |
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43 UIImage *resultImage = UIGraphicsGetImageFromCurrentImageContext(); |
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44 |
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45 // free drawing contex |
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46 UIGraphicsEndImageContext(); |
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47 |
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48 // return the resulting autoreleased image |
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49 return resultImage; |
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50 } |
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51 |
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52 -(id) initWithContentsOfFile:(NSString *)path andCutAt:(CGRect) rect { |
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53 // load image from path |
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54 UIImage *image = [[UIImage alloc] initWithContentsOfFile: path]; |
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55 |
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56 if (nil != image) { |
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57 // get its CGImage representation with a give size |
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58 CGImageRef cgImgage = CGImageCreateWithImageInRect([image CGImage], rect); |
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59 |
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60 // clean memory |
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61 [image release]; |
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62 |
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63 // create a UIImage from the CGImage (memory must be allocated already) |
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64 UIImage *sprite = [self initWithCGImage:cgImgage]; |
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65 |
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66 // clean memory |
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67 CGImageRelease(cgImgage); |
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68 |
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69 // return resulting image |
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70 return sprite; |
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71 } else { |
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72 NSLog(@"initWithContentsOfFile: andCutAt: FAILED"); |
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73 return nil; |
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74 } |
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75 } |
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76 |
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77 @end |