hedgewars/uTypes.pas
changeset 10789 acbf69e2e5cf
parent 10785 c5dd41e77a12
child 10792 f6df7d6e18e5
equal deleted inserted replaced
10787:50a4cdeedb44 10789:acbf69e2e5cf
   102             gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40
   102             gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40
   103             gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 44
   103             gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 44
   104             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50
   104             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50
   105             gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55
   105             gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55
   106             gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61
   106             gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61
   107             gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife); // 65
   107             gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife, gtAirMine); // 66
   108 
   108 
   109     // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
   109     // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
   110     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
   110     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
   111             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
   111             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
   112             vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell,
   112             vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell,
   152             amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24
   152             amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24
   153             amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30
   153             amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30
   154             amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35
   154             amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35
   155             amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42
   155             amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42
   156             amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48
   156             amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48
   157             amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, amIceGun, amKnife, amRubber); // 56
   157             amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, // 53
       
   158             amIceGun, amKnife, amRubber, amAirMine); // 57
   158 
   159 
   159     // Different kind of crates that e.g. hedgehogs can pick up
   160     // Different kind of crates that e.g. hedgehogs can pick up
   160     TCrateType = (HealthCrate, AmmoCrate, UtilityCrate);
   161     TCrateType = (HealthCrate, AmmoCrate, UtilityCrate);
   161 
   162 
   162     THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF});
   163     THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF});
   443             sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
   444             sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
   444             sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
   445             sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
   445             sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb,
   446             sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb,
   446             sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector,
   447             sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector,
   447             sidDrillStrike, sidSnowball, sidNothing, sidTardis,
   448             sidDrillStrike, sidSnowball, sidNothing, sidTardis,
   448             {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber);
   449             {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber, sidAirMine);
   449 
   450 
   450     TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
   451     TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
   451             sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
   452             sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
   452             sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady,
   453             sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady,
   453             sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce,
   454             sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce,