project_files/Android-build/SDL-android-project/assets/Data/Locale/en.txt
changeset 7115 aef10d849f9b
parent 6348 162fec525764
child 7695 6237d2f002ba
equal deleted inserted replaced
7114:e0110a1229b7 7115:aef10d849f9b
    51 00:48=Hammer
    51 00:48=Hammer
    52 00:49=Resurrector
    52 00:49=Resurrector
    53 00:50=Drill Strike
    53 00:50=Drill Strike
    54 00:51=Mudball
    54 00:51=Mudball
    55 00:52=No weapon selected
    55 00:52=No weapon selected
    56 00:53=TARDIS
    56 00:53=TimeBox
    57 00:54=Structure
    57 00:54=Structure
    58 00:55=Land Spray
    58 00:55=Land Spray
       
    59 00:56=Freezer
    59 
    60 
    60 01:00=Let's fight!
    61 01:00=Let's fight!
    61 01:01=Round draw
    62 01:01=Round draw
    62 01:02=%1 wins!
    63 01:02=%1 wins!
    63 01:03=Volume %1%
    64 01:03=Volume %1%
   446 03:50=Moles fan
   447 03:50=Moles fan
   447 03:51=Found on the ground
   448 03:51=Found on the ground
   448 03:52=UNUSED
   449 03:52=UNUSED
   449 03:53=Type 40
   450 03:53=Type 40
   450 03:54=Build something
   451 03:54=Build something
       
   452 03:55=Utility
   451 
   453 
   452 ; Weapon Descriptions (use | as line breaks)
   454 ; Weapon Descriptions (use | as line breaks)
   453 04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
   455 04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
   454 04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
   456 04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
   455 04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power
   457 04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power
   489 04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate
   491 04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate
   490 04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate
   492 04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate
   491 04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (twice)
   493 04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (twice)
   492 04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility is able to|take you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force in one direction|Long Jump: Drop grenades or similar weapons
   494 04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility is able to|take you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force in one direction|Long Jump: Drop grenades or similar weapons
   493 04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power
   495 04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power
   494 04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction
   496 04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies!|Be quick, as using Birdy eats into your turn|time!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction
   495 04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a...|HUGE SUCCESS!|Attack: Shoot a portal|Switch: Cycle portal colours
   497 04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a...|HUGE SUCCESS!|Attack: Shoot a portal|Switch: Cycle portal colours
   496 04:43=Make your musical debut an explosive success!|Drop a piano from the heavens, but beware...|someone needs to play it, and that may cost you|your life!|Cursor: Select target region|F1-F9: Play the piano
   498 04:43=Make your musical debut an explosive success!|Drop a piano from the heavens, but beware...|someone needs to play it, and that may cost you|your life!|Cursor: Select target region|F1-F9: Play the piano
   497 04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set grenade's timer|Attack: Hold to throw with more power
   499 04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set grenade's timer|Attack: Hold to throw with more power
   498 04:45=All those physics classes have finally|paid off, launch a devastating Sine|wave at your foes.|Watch out, this weapon packs quite a kick. (This weapon is incomplete)|Attack: Shoot
   500 04:45=All those physics classes have finally|paid off, launch a devastating Sine|wave at your foes.|Watch out, this weapon packs quite a kick. (This weapon is incomplete)|Attack: Shoot
   499 04:46=Cover your foes with sizzling liquid flame.|Heartwarming!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
   501 04:46=Cover your foes with sizzling liquid flame.|Heartwarming!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
   500 04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (or both!)|Attack: Hold to shoot with more power (twice)
   502 04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (or both!)|Attack: Hold to shoot with more power (twice)
   501 04:48=Why should the moles get all the abuse?|Wacking a hog can be just as fun! A good|blow from this hammer will shave off one|third of a hog's health and plunge them|underground.|Attack: Activate
   503 04:48=Why should the moles get all the abuse?|Wacking a hog can be just as fun! A good|blow from this hammer will shave off one|third of a hog's health and plunge them|underground.|Attack: Activate
   502 04:49=Resurrect your friends!|But beware that this also resurrects your foes.|Attack: Keep attack pressed to resurrect slowly|Up: Accelerate resurrection
   504 04:49=Resurrect your friends!|But beware that this also resurrects your foes.|Attack: Keep attack pressed to resurrect slowly|Up: Accelerate resurrection
       
   505 04:50=Is someone hiding underground?|Dig them out with a drill strike!|Timer controls how far it will dig.
       
   506 04:51=Get in a free shot by hurling a ball of mud.|Stings a bit, and knocks hogs back.
       
   507 04:52=UNUSED
       
   508 04:53=Go on an adventure through time and space,|while leaving your comrades to fight on alone.|Be prepared to return at any time,|or for Sudden Death or if they are all defeated.|Disclaimer. Does not function in Sudden Death,|if you are alone, or if you are a King.
       
   509 04:54=INCOMPLETE                                                                                                                                     
       
   510 04:55=Spray a stream of sticky flakes.|Build bridges, bury enemies, seal off tunnels.|Be careful you don't get any on you!
   503 
   511 
   504 ; Game goal strings
   512 ; Game goal strings
   505 05:00=Game Modes
   513 05:00=Game Modes
   506 05:01=The following rules apply
   514 05:01=The following rules apply
   507 05:02=Forts: Defend your fortress; vanquish your enemies!
   515 05:02=Forts: Defend your fortress; vanquish your enemies!