project_files/HedgewarsMobile/Classes/DetailViewController.m
branchexperimental3D
changeset 4004 b1c2c2f6fc5e
parent 3698 793386610068
parent 4002 3e173ac63849
child 4006 45b63c2a694f
equal deleted inserted replaced
3698:793386610068 4004:b1c2c2f6fc5e
     1     //
       
     2 //  DetailViewController.m
       
     3 //  HedgewarsMobile
       
     4 //
       
     5 //  Created by Vittorio on 27/03/10.
       
     6 //  Copyright 2010 __MyCompanyName__. All rights reserved.
       
     7 //
       
     8 
       
     9 #import "DetailViewController.h"
       
    10 #import "SDL_uikitappdelegate.h"
       
    11 #import "GeneralSettingsViewController.h"
       
    12 #import "TeamSettingsViewController.h"
       
    13 #import "WeaponSettingsViewController.h"
       
    14 #import "SchemeSettingsViewController.h"
       
    15 #import "CommodityFunctions.h"
       
    16 
       
    17 @implementation DetailViewController
       
    18 @synthesize controllerNames,popoverController;
       
    19 
       
    20 
       
    21 -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
       
    22     return rotationManager(interfaceOrientation);
       
    23 }
       
    24 
       
    25 -(void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration{
       
    26     self.view.frame = CGRectMake(0, 0, 1024, 1024);
       
    27 }
       
    28 
       
    29 -(void) viewDidLoad {
       
    30     self.title = NSLocalizedString(@"Settings",@"");
       
    31 
       
    32     // allocate controllers and store them into the array
       
    33     NSArray *array= [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""), 
       
    34                                                      NSLocalizedString(@"Teams",@""),
       
    35                                                      NSLocalizedString(@"Weapons",@""),
       
    36                                                      NSLocalizedString(@"Schemes",@""),
       
    37                                                      nil];
       
    38     self.controllerNames = array;
       
    39     [array release];
       
    40     
       
    41     // on ipad make the general setting the first view, on iphone add the "Done" button on top left
       
    42     if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
       
    43         
       
    44         UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(112, 112, 480, 320)];
       
    45         label.text = @"Press the buttons on the left";
       
    46         label.font = [UIFont systemFontOfSize:20];
       
    47         label.textAlignment = UITextAlignmentCenter;
       
    48         [self.view addSubview:label];
       
    49         [label release];
       
    50         
       
    51         //[self.navigationController pushViewController:nextController animated:NO];
       
    52     } else {
       
    53         self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
       
    54                                                                                               target:self
       
    55                                                                                               action:@selector(dismissSplitView)];
       
    56     }
       
    57 
       
    58     [super viewDidLoad];
       
    59 }
       
    60 
       
    61 
       
    62 #pragma mark -
       
    63 #pragma mark Table view data source
       
    64 -(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
       
    65     // don't display 
       
    66     if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
       
    67         return 0;
       
    68     else
       
    69         return 1;
       
    70 }
       
    71 
       
    72 -(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
       
    73     return [controllerNames count];
       
    74 }
       
    75 
       
    76 -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
       
    77     static NSString *CellIdentifier = @"Cell";
       
    78     
       
    79     UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
       
    80     if (cell == nil) {
       
    81         cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault 
       
    82                                        reuseIdentifier:CellIdentifier] autorelease];
       
    83     }
       
    84     
       
    85     NSInteger row = [indexPath row];
       
    86     
       
    87     cell.textLabel.text = [controllerNames objectAtIndex:row];
       
    88     cell.imageView.image = [UIImage imageNamed:@"Icon.png"];
       
    89     cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
       
    90     
       
    91     return cell;
       
    92 }
       
    93 
       
    94 #pragma mark -
       
    95 #pragma mark Table view delegate
       
    96 -(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
       
    97     NSInteger row = [indexPath row];
       
    98     UIViewController *nextController = nil;
       
    99     
       
   100     switch (row) {
       
   101         case 0:
       
   102             if (nil == generalSettingsViewController)
       
   103                 generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   104             nextController = generalSettingsViewController;
       
   105             break;
       
   106         case 1:
       
   107             if (nil == teamSettingsViewController)
       
   108                 teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   109             nextController = teamSettingsViewController;
       
   110             break;
       
   111         case 2:
       
   112             if (nil == weaponSettingsViewController)
       
   113                 weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   114             nextController = weaponSettingsViewController;
       
   115             break;
       
   116         case 3:
       
   117             if (nil == schemeSettingsViewController)
       
   118                 schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   119             nextController = schemeSettingsViewController;
       
   120             break;
       
   121     }
       
   122     
       
   123     nextController.title = [controllerNames objectAtIndex:row];
       
   124     [self.navigationController pushViewController:nextController animated:YES];
       
   125 }
       
   126 
       
   127 -(IBAction) dismissSplitView {
       
   128     [[NSNotificationCenter defaultCenter] postNotificationName:@"dismissModalView" object:nil];
       
   129 }
       
   130 
       
   131 #pragma mark -
       
   132 #pragma mark splitview support
       
   133 -(void) splitViewController:(UISplitViewController *)svc popoverController:(UIPopoverController *)pc willPresentViewController:(UIViewController *)aViewController {
       
   134     if (popoverController != nil) {
       
   135         [popoverController dismissPopoverAnimated:YES];
       
   136     }
       
   137 }
       
   138 
       
   139 // Called when the master view controller is about to be hidden
       
   140 -(void) splitViewController: (UISplitViewController*)svc willHideViewController:(UIViewController *)aViewController 
       
   141             withBarButtonItem:(UIBarButtonItem*)barButtonItem forPopoverController: (UIPopoverController*)pc {
       
   142 
       
   143   /*  barButtonItem.title = @"Master View";
       
   144     UIToolbar *toolbar = self.parentViewController.navigationController.toolbar;
       
   145     NSMutableArray *items = [[toolbar items] mutableCopy];
       
   146     [items insertObject:barButtonItem atIndex:0];
       
   147     [toolbar setItems:items animated:YES];
       
   148 
       
   149     [items release];
       
   150 
       
   151     self.popoverController = pc;*/
       
   152     barButtonItem.title = aViewController.title;
       
   153     self.navigationItem.rightBarButtonItem = barButtonItem;
       
   154 }
       
   155 
       
   156 // Called when the master view controller is about to appear
       
   157 -(void) splitViewController: (UISplitViewController*)svc  willShowViewController:(UIViewController *)aViewController 
       
   158             invalidatingBarButtonItem:(UIBarButtonItem *)barButtonItem {
       
   159     /*UIToolbar *toolbar = self.parentViewController.navigationController.toolbar;
       
   160 
       
   161     NSMutableArray *items = [[toolbar items] mutableCopy];
       
   162     [items removeObjectAtIndex:0];
       
   163 
       
   164     [toolbar setItems:items animated:YES];
       
   165 
       
   166     [items release];
       
   167 
       
   168     self.popoverController = nil;*/
       
   169         self.navigationItem.rightBarButtonItem = nil;
       
   170 
       
   171 }
       
   172 
       
   173 -(void) didReceiveMemoryWarning {
       
   174     // Releases the view if it doesn't have a superview.
       
   175     [super didReceiveMemoryWarning];
       
   176     // Release any cached data, images, etc that aren't in use.
       
   177     if (generalSettingsViewController.view.superview == nil)
       
   178         generalSettingsViewController = nil;
       
   179     if (teamSettingsViewController.view.superview == nil)
       
   180         teamSettingsViewController = nil;
       
   181     if (weaponSettingsViewController.view.superview == nil)
       
   182         weaponSettingsViewController = nil;
       
   183     if (schemeSettingsViewController.view.superview == nil)
       
   184         schemeSettingsViewController = nil;
       
   185     MSG_MEMCLEAN();
       
   186 }
       
   187 
       
   188 -(void) viewDidUnload {
       
   189     self.controllerNames = nil;
       
   190     generalSettingsViewController = nil;
       
   191     teamSettingsViewController = nil;
       
   192     weaponSettingsViewController = nil;
       
   193     schemeSettingsViewController = nil;
       
   194     MSG_DIDUNLOAD();
       
   195     [super viewDidUnload];
       
   196 }
       
   197 
       
   198 -(void) dealloc {
       
   199     [controllerNames release];
       
   200     [generalSettingsViewController release];
       
   201     [teamSettingsViewController release];
       
   202     [weaponSettingsViewController release];
       
   203     [schemeSettingsViewController release];
       
   204     [super dealloc];
       
   205 }
       
   206 @end