equal
deleted
inserted
replaced
55 AMxLeft, AMxCurr, SlotsNum: integer; |
55 AMxLeft, AMxCurr, SlotsNum: integer; |
56 |
56 |
57 procedure InitWorld; |
57 procedure InitWorld; |
58 begin |
58 begin |
59 cWaterSprCount:= 1 + cScreenWidth div (SpritesData[sprWater].Width); |
59 cWaterSprCount:= 1 + cScreenWidth div (SpritesData[sprWater].Width); |
60 cScreenEdgesDist:= Min(cScreenWidth div 4, cScreenHeight div 4); |
60 cScreenEdgesDist:= Min(cScreenWidth div 2 - 100, cScreenHeight div 2 - 50); |
61 SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2); |
61 SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2); |
62 prevPoint.X:= cScreenWidth div 2; |
62 prevPoint.X:= cScreenWidth div 2; |
63 prevPoint.Y:= cScreenHeight div 2; |
63 prevPoint.Y:= cScreenHeight div 2; |
64 WorldDx:= - 1024 + cScreenWidth div 2; |
64 WorldDx:= - 1024 + cScreenWidth div 2; |
65 WorldDy:= - 512 + cScreenHeight div 2; |
65 WorldDy:= - 512 + cScreenHeight div 2; |