QTfrontend/hwform.cpp
changeset 7207 b216efbc00ff
parent 7201 dc17ffdf0702
child 7245 53f73f4ae203
equal deleted inserted replaced
7205:cdc38e49a276 7207:b216efbc00ff
  1355 }
  1355 }
  1356 
  1356 
  1357 void HWForm::CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo)
  1357 void HWForm::CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo)
  1358 {
  1358 {
  1359     game = new HWGame(config, gamecfg, ammo, pTeamSelWidget);
  1359     game = new HWGame(config, gamecfg, ammo, pTeamSelWidget);
       
  1360     connect(game, SIGNAL(CampStateChanged(int)), this, SLOT(UpdateCampaignPage(int)));
  1360     connect(game, SIGNAL(GameStateChanged(GameState)), this, SLOT(GameStateChanged(GameState)));
  1361     connect(game, SIGNAL(GameStateChanged(GameState)), this, SLOT(GameStateChanged(GameState)));
  1361     connect(game, SIGNAL(GameStats(char, const QString &)), ui.pageGameStats, SLOT(GameStats(char, const QString &)));
  1362     connect(game, SIGNAL(GameStats(char, const QString &)), ui.pageGameStats, SLOT(GameStats(char, const QString &)));
  1362     connect(game, SIGNAL(ErrorMessage(const QString &)), this, SLOT(ShowErrorMessage(const QString &)), Qt::QueuedConnection);
  1363     connect(game, SIGNAL(ErrorMessage(const QString &)), this, SLOT(ShowErrorMessage(const QString &)), Qt::QueuedConnection);
  1363     connect(game, SIGNAL(HaveRecord(bool, const QByteArray &)), this, SLOT(GetRecord(bool, const QByteArray &)));
  1364     connect(game, SIGNAL(HaveRecord(bool, const QByteArray &)), this, SLOT(GetRecord(bool, const QByteArray &)));
  1364     m_lastDemo = QByteArray();
  1365     m_lastDemo = QByteArray();