13 object = clam, 3, 60, 131, 16, 2, 1, 0, 0, 150, 117 |
13 object = clam, 3, 60, 131, 16, 2, 1, 0, 0, 150, 117 |
14 object = crab, 3, 78, 256, 96, 2, 1, 3, 60, 237, 155 |
14 object = crab, 3, 78, 256, 96, 2, 1, 3, 60, 237, 155 |
15 object = coral, 3, 10, 193, 38, 32, 2, 128, 66, 66, 94, 39, 0, 88, 167 |
15 object = coral, 3, 10, 193, 38, 32, 2, 128, 66, 66, 94, 39, 0, 88, 167 |
16 object = coral2, 3, 119, 146, 23, 22, 1, 5, 0, 123, 130 |
16 object = coral2, 3, 119, 146, 23, 22, 1, 5, 0, 123, 130 |
17 flakes = 20, 20, 150, 0, 5 |
17 flakes = 20, 20, 150, 0, 5 |
18 sd-flakes = 40, 20, 150, 0, 5 |
18 sd-flakes = 40, 20, 60, 0, -100 |
19 ; TODO: Use this when rising flakes don't look so strange: |
|
20 ; sd-flakes = 40, 20, 60, 0, -100 |
|
21 rq-sky = 0, 70, 210 |
19 rq-sky = 0, 70, 210 |
22 sd-tint = $a9, $52, $52, $ff |
20 sd-tint = $a9, $52, $52, $ff |