equal
deleted
inserted
replaced
169 cMaxAngle = 2048; |
169 cMaxAngle = 2048; |
170 cPowerDivisor = 1500; |
170 cPowerDivisor = 1500; |
171 |
171 |
172 MAXNAMELEN = 192; |
172 MAXNAMELEN = 192; |
173 |
173 |
174 LAND_WIDTH = 4096; |
174 {* REFERENCE |
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175 4096 -> $FFFFF000 |
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176 2048 -> $FFFFF800 |
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177 1024 -> $FFFFFC00 |
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178 512 -> $FFFFFE00 *} |
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179 |
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180 {$IFDEF IPHONEOS or LOWRES} |
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181 LAND_WIDTH = 2048; |
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182 LAND_HEIGHT = 1024; |
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183 LAND_WIDTH_MASK = $FFFFF800; |
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184 LAND_HEIGHT_MASK = $FFFFFC00; |
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185 {$ELSE} |
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186 LAND_WIDTH = 4096; |
175 LAND_HEIGHT = 2048; |
187 LAND_HEIGHT = 2048; |
176 LAND_WIDTH_MASK = $FFFFF000; |
188 LAND_WIDTH_MASK = $FFFFF000; |
177 LAND_HEIGHT_MASK = $FFFFF800; |
189 LAND_HEIGHT_MASK = $FFFFF800; |
178 |
190 {$ENDIF} |
179 COLOR_LAND = $FFFFFFFF; // white |
191 |
180 COLOR_INDESTRUCTIBLE = $FF0000FF; // red |
192 COLOR_LAND = $FFFF; // white |
181 |
193 COLOR_INDESTRUCTIBLE = $88FF; // red |
182 // some opengl headers do not have these macros |
194 |
183 GL_BGR = $80E0; |
195 |
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196 //some opengl headers do not have these macros |
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197 GL_BGR = $80E0; |
184 GL_BGRA = $80E1; |
198 GL_BGRA = $80E1; |
185 |
199 |
186 cifRandomize = $00000001; |
200 cifRandomize = $00000001; |
187 cifTheme = $00000002; |
201 cifTheme = $00000002; |
188 cifMap = $00000002; // either theme or map (or map+theme) |
202 cifMap = $00000002; // either theme or map (or map+theme) |