ChangeLog.txt
branchqmlfrontend
changeset 11403 b894922d58cc
parent 11342 aa3f886c6298
child 11412 c19f2387d24f
equal deleted inserted replaced
11076:fcbdee9cdd74 11403:b894922d58cc
     1 + features
     1 + features
     2 * bugfixes
     2 * bugfixes
     3 
     3 
       
     4 0.9.22 -> 0.9.23
       
     5  * Hammer damage is now rounded down. This means it will cause NO DAMAGE to a hedgehog with less than 3 hp.
       
     6  * Fixed bee not being affected by wrap world edge while still being thrown
       
     7  * Fixed turn not ending when sticky mine was trapped on rubberband
       
     8  * Various other fixes
       
     9 
     4 0.9.21 -> 0.9.22
    10 0.9.21 -> 0.9.22
       
    11  + New Weapon / Map object: AirMine (floating mine that will follow nearby hedgehogs)
     5  + Extensive changes to TechRacer: Variable terrain types, enhanced parameters, hwmap interpreter, fuel limiter, etc. 
    12  + Extensive changes to TechRacer: Variable terrain types, enhanced parameters, hwmap interpreter, fuel limiter, etc. 
       
    13  + HedgeEditor - create missions/etc. in-game! see http://hedgewars.org/HedgeEditor
     6  + Map previews can now take script parameters into account and preview waypoints in TechRacer
    14  + Map previews can now take script parameters into account and preview waypoints in TechRacer
     7  + Added a couple new flags
    15  + Added a couple new flags
     8  + Small improvements to the interface and in-game chat
    16  + Various tweaks to the interface and in-game chat
     9  + Divided teams options will now just be ignored when more/less than 2 teams, instead of displaying a fatal error
    17  + Divided teams options will now just be ignored when more/less than 2 teams/clans, instead of displaying a fatal error
    10  + Added 6 TechRacer maps to TechMaps
    18  + Added 6 TechRacer maps to TechMaps
    11  + Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King
    19  + Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King
    12  + Hammer damage is now rounded up. This means it can be used to execute hedgehogs with only 1 hp.
    20  + Hammer damage is now rounded up. This means it can be used to execute hedgehogs with only 1 hp.
    13  + Improved "Art" theme.
    21  + Improved "Art" theme.
    14  * Generated bridges/girders are now connected better to the land mass
    22  * Generated bridges/girders are now connected better to the land mass
    15  * Fixed rubberband sprite
    23  * Fixed rubberband sprite
       
    24  * Fixed Wind-Indicator being wrong in certain situations
       
    25  * Melon Bomb Pieces now bounce on Rubberband
       
    26  * Reduced menu music volume
    16  * The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless)
    27  * The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless)
    17  * Hammer now does more damage when the Extra-Damage utility is used
    28  * Hammer now does more damage when the Extra-Damage utility is used
    18  * Many other bug fixes
    29  * Many other bug fixes
       
    30 
       
    31 Lua-API:
       
    32  + New map parameter: MapFeatureSize -- numeric representation of detail slider below map preview; use within onGameInit()/onPreviewInit()
       
    33  + New function: SetMaxBuildDistance([ distInPx ]) -- specify how many pixels away a hedgehog can still place girders/etc. set to 0 for no limit; call with no param to reset to default
       
    34  + New hook: onSuddenDeath() -- called by engine when sudden death begins
       
    35  * Previously missing gear states are now available (gstSubmersible, gstFrozen and gstNoGravity)
       
    36  * Fixed OnHogAttack giving the incorrect AmmoType (amNothing) under certain conditions
    19 
    37 
    20 0.9.20 -> 0.9.21:
    38 0.9.20 -> 0.9.21:
    21  + New type of randomly generated maps: Perlin Maps.
    39  + New type of randomly generated maps: Perlin Maps.
    22  + Old Random generated maps are more diverse now.
    40  + Old Random generated maps are more diverse now.
    23  + Slider for adjusting land generation detail.
    41  + Slider for adjusting land generation detail.