equal
deleted
inserted
replaced
19 + Shoppa scheme by default resets ammo |
19 + Shoppa scheme by default resets ammo |
20 + Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire) |
20 + Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire) |
21 + Defective mines explode if they take enough damage |
21 + Defective mines explode if they take enough damage |
22 + Rope head can attach to hogs/crates/barrels again (rope still passes through them) |
22 + Rope head can attach to hogs/crates/barrels again (rope still passes through them) |
23 + Control of grenade bounce |
23 + Control of grenade bounce |
24 + Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release). |
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25 + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer |
24 + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer |
26 + Hammer impacts mines/barrels |
25 + Hammer impacts mines/barrels |
27 + Seduction is an Area-of-Effect attack now |
26 + Seduction is an Area-of-Effect attack now |
28 + Significantly altered flame behavior and damage. |
27 + Significantly altered flame behavior and damage. |
29 + 'Throwing' weapons into hogs (e.g. grenade) no longer does max damage. |
28 + 'Throwing' weapons into hogs (e.g. grenade) no longer does max damage. |
51 * Fixed locales, such as korean |
50 * Fixed locales, such as korean |
52 * Code refactoring |
51 * Code refactoring |
53 * Various bug/leak fixes |
52 * Various bug/leak fixes |
54 |
53 |
55 Frontend/Menu and Netgame: |
54 Frontend/Menu and Netgame: |
56 + Drawing straight lines in drawn map mode |
55 + Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release). |
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56 + Undo clear in drawn map mode |
57 + Autokick ignored players joining your room |
57 + Autokick ignored players joining your room |
58 + Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom) |
58 + Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom) |
59 + Display player count in lobby |
59 + Display player count in lobby |
60 + Lobby: Player names of online players can be clicked in chat directly so that you don't have to find them in the player list |
60 + Lobby: Player names of online players can be clicked in chat directly so that you don't have to find them in the player list |
61 + Room names can be changed by the room admin without recreating the room |
61 + Room names can be changed by the room admin without recreating the room |