hedgewars/uConsts.pas
branch0.9.14
changeset 4306 ba6ca69581e7
parent 4241 835fd7a0e1bf
child 4308 f7d0a292d3c9
equal deleted inserted replaced
4304:a2041fbe5333 4306:ba6ca69581e7
  1061             maxAngle: 0;
  1061             maxAngle: 0;
  1062             isDamaging: true;
  1062             isDamaging: true;
  1063             SkipTurns: 0;
  1063             SkipTurns: 0;
  1064             PosCount: 1;
  1064             PosCount: 1;
  1065             PosSprite: sprWater;
  1065             PosSprite: sprWater;
  1066             ejectX: 0; //20;
  1066             ejectX: 0;
  1067             ejectY: -6),
  1067             ejectY: 0),
  1068 
  1068 
  1069 // Bee
  1069 // Bee
  1070             (NameId: sidBee;
  1070             (NameId: sidBee;
  1071             NameTex: nil;
  1071             NameTex: nil;
  1072             Probability: 100;
  1072             Probability: 100;
  1084             maxAngle: 0;
  1084             maxAngle: 0;
  1085             isDamaging: true;
  1085             isDamaging: true;
  1086             SkipTurns: 0;
  1086             SkipTurns: 0;
  1087             PosCount: 1;
  1087             PosCount: 1;
  1088             PosSprite: sprWater;
  1088             PosSprite: sprWater;
  1089             ejectX: 0; //16;
  1089             ejectX: 0;
  1090             ejectY: 0),
  1090             ejectY: 0),
  1091 
  1091 
  1092 // Shotgun
  1092 // Shotgun
  1093             (NameId: sidShotgun;
  1093             (NameId: sidShotgun;
  1094             NameTex: nil;
  1094             NameTex: nil;
  1107             maxAngle: 0;
  1107             maxAngle: 0;
  1108             isDamaging: true;
  1108             isDamaging: true;
  1109             SkipTurns: 0;
  1109             SkipTurns: 0;
  1110             PosCount: 1;
  1110             PosCount: 1;
  1111             PosSprite: sprWater;
  1111             PosSprite: sprWater;
  1112             ejectX: 0; //26;
  1112             ejectX: 0;
  1113             ejectY: -6),
  1113             ejectY: 0),
  1114 
  1114 
  1115 // PickHammer
  1115 // PickHammer
  1116             (NameId: sidPickHammer;
  1116             (NameId: sidPickHammer;
  1117             NameTex: nil;
  1117             NameTex: nil;
  1118             Probability: 0;
  1118             Probability: 0;
  1226             maxAngle: 0;
  1226             maxAngle: 0;
  1227             isDamaging: true;
  1227             isDamaging: true;
  1228             SkipTurns: 0;
  1228             SkipTurns: 0;
  1229             PosCount: 1;
  1229             PosCount: 1;
  1230             PosSprite: sprWater;
  1230             PosSprite: sprWater;
  1231             ejectX: 0; //23;
  1231             ejectX: 0;
  1232             ejectY: -6),
  1232             ejectY: 0),
  1233 
  1233 
  1234 // Dynamite
  1234 // Dynamite
  1235             (NameId: sidDynamite;
  1235             (NameId: sidDynamite;
  1236             NameTex: nil;
  1236             NameTex: nil;
  1237             Probability: 100;
  1237             Probability: 100;
  1529             maxAngle: 0;
  1529             maxAngle: 0;
  1530             isDamaging: true;
  1530             isDamaging: true;
  1531             SkipTurns: 0;
  1531             SkipTurns: 0;
  1532             PosCount: 1;
  1532             PosCount: 1;
  1533             PosSprite: sprWater;
  1533             PosSprite: sprWater;
  1534             ejectX: 0; //20;
  1534             ejectX: 0;
  1535             ejectY: -6),
  1535             ejectY: 0),
  1536 
  1536 
  1537 // Kamikaze
  1537 // Kamikaze
  1538             (NameId: sidKamikaze;
  1538             (NameId: sidKamikaze;
  1539             NameTex: nil;
  1539             NameTex: nil;
  1540             Probability: 100;
  1540             Probability: 100;
  1694             maxAngle: 0;
  1694             maxAngle: 0;
  1695             isDamaging: true;
  1695             isDamaging: true;
  1696             SkipTurns: 0;
  1696             SkipTurns: 0;
  1697             PosCount: 1;
  1697             PosCount: 1;
  1698             PosSprite: sprDrill;
  1698             PosSprite: sprDrill;
  1699             ejectX: 0; //20;
  1699             ejectX: 0;
  1700             ejectY: -6),
  1700             ejectY: 0),
  1701 
  1701 
  1702 // Ballgun
  1702 // Ballgun
  1703             (NameId: sidBallgun;
  1703             (NameId: sidBallgun;
  1704             NameTex: nil;
  1704             NameTex: nil;
  1705             Probability: 400;
  1705             Probability: 400;
  1717             maxAngle: 0;
  1717             maxAngle: 0;
  1718             isDamaging: true;
  1718             isDamaging: true;
  1719             SkipTurns: 0;
  1719             SkipTurns: 0;
  1720             PosCount: 1;
  1720             PosCount: 1;
  1721             PosSprite: sprWater;
  1721             PosSprite: sprWater;
  1722             ejectX: 0; //20;
  1722             ejectX: 0;
  1723             ejectY: -3),
  1723             ejectY: 0),
  1724 
  1724 
  1725 // RC-Plane
  1725 // RC-Plane
  1726             (NameId: sidRCPlane;
  1726             (NameId: sidRCPlane;
  1727             NameTex: nil;
  1727             NameTex: nil;
  1728             Probability: 200;
  1728             Probability: 200;
  1933             maxAngle: 0;
  1933             maxAngle: 0;
  1934             isDamaging: true;
  1934             isDamaging: true;
  1935             SkipTurns: 0;
  1935             SkipTurns: 0;
  1936             PosCount: 1;
  1936             PosCount: 1;
  1937             PosSprite: sprWater;
  1937             PosSprite: sprWater;
  1938             ejectX: 0; //40;
  1938             ejectX: 0;
  1939             ejectY: -5),
  1939             ejectY: 0),
  1940 
  1940 
  1941 // Jetpack ("Flying Saucer")
  1941 // Jetpack ("Flying Saucer")
  1942             (NameId: sidJetpack;
  1942             (NameId: sidJetpack;
  1943             NameTex: nil;
  1943             NameTex: nil;
  1944             Probability: 20;
  1944             Probability: 20;
  2036             maxAngle: 0;
  2036             maxAngle: 0;
  2037             isDamaging: false;
  2037             isDamaging: false;
  2038             SkipTurns: 0;
  2038             SkipTurns: 0;
  2039             PosCount: 1;
  2039             PosCount: 1;
  2040             PosSprite: sprWater;
  2040             PosSprite: sprWater;
  2041             ejectX: -5; //29;
  2041             ejectX: 0;
  2042             ejectY: -7),
  2042             ejectY: 0),
  2043 
  2043 
  2044 // Piano
  2044 // Piano
  2045             (NameId: sidPiano;
  2045             (NameId: sidPiano;
  2046             NameTex: nil;
  2046             NameTex: nil;
  2047             Probability: 100;
  2047             Probability: 100;
  2132             maxAngle: 0;
  2132             maxAngle: 0;
  2133             isDamaging: true;
  2133             isDamaging: true;
  2134             SkipTurns: 0;
  2134             SkipTurns: 0;
  2135             PosCount: 1;
  2135             PosCount: 1;
  2136             PosSprite: sprWater;
  2136             PosSprite: sprWater;
  2137             ejectX: 0; //20;
  2137             ejectX: 0;
  2138             ejectY: -3),
  2138             ejectY: 0),
  2139 
  2139 
  2140 // Sticky Mine
  2140 // Sticky Mine
  2141             (NameId: sidSMine;
  2141             (NameId: sidSMine;
  2142             NameTex: nil;
  2142             NameTex: nil;
  2143             Probability: 100;
  2143             Probability: 100;