QTfrontend/util/KeyMap.h
changeset 14848 bb412d8e435f
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14847:eef1f76150fe 14848:bb412d8e435f
       
     1 /*
       
     2  * Hedgewars, a free turn based strategy game
       
     3  * Copyright (c) 2004-2019 Andrey Korotaev <unC0Rr@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    17  */
       
    18 
       
    19 /**
       
    20  * @file
       
    21  * @brief KeyMap class definition
       
    22  */
       
    23 
       
    24 #ifndef HEDGEWARS_KEYMAP_H
       
    25 #define HEDGEWARS_KEYMAP_H
       
    26 
       
    27 #include <QFile>
       
    28 #include <QHash>
       
    29 #include "SDL.h"
       
    30 
       
    31 class KeyMap
       
    32 {
       
    33     public:
       
    34         /**
       
    35          * @brief Returns reference to the <i>singleton</i> instance of this class.
       
    36          *
       
    37          * @see <a href="https://en.wikipedia.org/wiki/Singleton_pattern">singleton pattern</a>
       
    38          *
       
    39          * @return reference to the instance.
       
    40          */
       
    41         static KeyMap & instance();
       
    42         SDL_Scancode getScancodeFromKeyname(QString keyname);
       
    43         QString getKeynameFromScancode(int scancode);
       
    44         QString getKeynameFromScancodeConverted(int scancode);
       
    45         QString getKeynameFromKeycode(int keycode);
       
    46 
       
    47     private:
       
    48         // TODO: Optimize data structures
       
    49         QHash<SDL_Scancode, QString> mapOfKeynames;
       
    50         QHash<QString, SDL_Scancode> mapOfScancodes;
       
    51         bool getKeyMap();
       
    52         bool keyMapGenerated = false;
       
    53 
       
    54 };
       
    55 
       
    56 #endif // HEDGEWARS_KEYMAP_H