112 hero.name = GetHogName(hero.gear) |
112 hero.name = GetHogName(hero.gear) |
113 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
113 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
114 |
114 |
115 -- PAotH (passive team) |
115 -- PAotH (passive team) |
116 teamB.name = AddTeam(teamB.name, teamB.color, "Earth", "Island", "Default", "cm_galaxy") |
116 teamB.name = AddTeam(teamB.name, teamB.color, "Earth", "Island", "Default", "cm_galaxy") |
|
117 SetTeamPassive(teamB.name, true) |
117 paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow") |
118 paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow") |
118 AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) |
119 AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) |
119 HogTurnLeft(paoth1.gear, true) |
120 HogTurnLeft(paoth1.gear, true) |
120 SetGearAIHints(paoth1.gear, aihDoesntMatter) |
121 SetGearAIHints(paoth1.gear, aihDoesntMatter) |
121 paoth2.gear = AddHog(paoth2.name, 0, 100, "Glasses") |
122 paoth2.gear = AddHog(paoth2.name, 0, 100, "Glasses") |