hedgewars/uGearsHandlersMess.pas
changeset 15221 bf11546c1920
parent 15204 f55c1c895797
child 15222 deaa316af414
equal deleted inserted replaced
15220:ceb289e8a582 15221:bf11546c1920
   147     snowLeft,snowRight: LongInt;
   147     snowLeft,snowRight: LongInt;
   148 
   148 
   149 implementation
   149 implementation
   150 uses uConsts, uVariables, uVisualGearsList, uRandom, uCollisions, uGearsList, uUtils, uSound
   150 uses uConsts, uVariables, uVisualGearsList, uRandom, uCollisions, uGearsList, uUtils, uSound
   151     , SDLh, uScript, uGearsHedgehog, uGearsUtils, uIO, uCaptions, uLandGraphics
   151     , SDLh, uScript, uGearsHedgehog, uGearsUtils, uIO, uCaptions, uLandGraphics
   152     , uConsole, uGearsHandlers, uTextures, uRenderUtils, uAmmos, uTeams, uLandTexture
   152     , uGearsHandlers, uTextures, uRenderUtils, uAmmos, uTeams, uLandTexture
   153     , uStore, uAI, uStats, uLocale;
   153     , uStore, uAI, uStats, uLocale;
   154 
   154 
   155 procedure doStepPerPixel(Gear: PGear; step: TGearStepProcedure; onlyCheckIfChanged: boolean);
   155 procedure doStepPerPixel(Gear: PGear; step: TGearStepProcedure; onlyCheckIfChanged: boolean);
   156 var
   156 var
   157     dX, dY, sX, sY: hwFloat;
   157     dX, dY, sX, sY: hwFloat;
  3067 ////////////////////////////////////////////////////////////////////////////////
  3067 ////////////////////////////////////////////////////////////////////////////////
  3068 procedure doStepAirAttackWork(Gear: PGear);
  3068 procedure doStepAirAttackWork(Gear: PGear);
  3069 begin
  3069 begin
  3070     AllInactive := false;
  3070     AllInactive := false;
  3071     Gear^.X := Gear^.X + cAirPlaneSpeed * Gear^.Tag;
  3071     Gear^.X := Gear^.X + cAirPlaneSpeed * Gear^.Tag;
  3072     WriteLnToConsole('X='+IntToStr(hwRound(Gear^.X))+' dX='+cstr(gear^.dx)+' PLUS='+cstr(Gear^.dx+cAirPlaneSpeed));
       
  3073     if (Gear^.Health > 0) and (not (Gear^.X < Gear^.dX)) and (Gear^.X < Gear^.dX + cAirPlaneSpeed) then
  3072     if (Gear^.Health > 0) and (not (Gear^.X < Gear^.dX)) and (Gear^.X < Gear^.dX + cAirPlaneSpeed) then
  3074         begin
  3073         begin
  3075         dec(Gear^.Health);
  3074         dec(Gear^.Health);
  3076         if (WorldEdge = weBounce) and (((Gear^.Tag = 1) and (hwRound(Gear^.X) > rightX)) or ((Gear^.Tag = -1) and (hwRound(Gear^.X) < leftX))) then
  3075         if (WorldEdge = weBounce) and (((Gear^.Tag = 1) and (hwRound(Gear^.X) > rightX)) or ((Gear^.Tag = -1) and (hwRound(Gear^.X) < leftX))) then
  3077             begin
  3076             begin