equal
deleted
inserted
replaced
849 << QVariant(false) // bottom border 25 |
849 << QVariant(false) // bottom border 25 |
850 << QVariant(100) // damage modfier 26 |
850 << QVariant(100) // damage modfier 26 |
851 << QVariant(30) // turn time 27 |
851 << QVariant(30) // turn time 27 |
852 << QVariant(100) // init health 28 |
852 << QVariant(100) // init health 28 |
853 << QVariant(50) // sudden death 29 |
853 << QVariant(50) // sudden death 29 |
854 << QVariant(1) // case prob 30 |
854 << QVariant(0) // case prob 30 |
855 << QVariant(0) // mines time 31 |
855 << QVariant(0) // mines time 31 |
856 << QVariant(0) // mines number 32 |
856 << QVariant(0) // mines number 32 |
857 << QVariant(0) // mine dud pct 33 |
857 << QVariant(0) // mine dud pct 33 |
858 << QVariant(0) // explosives 34 |
858 << QVariant(0) // explosives 34 |
859 << QVariant(0) // air mines 35 |
859 << QVariant(0) // air mines 35 |