QTfrontend/gameuiconfig.cpp
branchexperimental3D
changeset 3690 c247dee9e1c0
parent 3333 560e2766c445
child 3694 3e9c0634065c
child 3695 c11abf387a7d
equal deleted inserted replaced
3688:fd8c22a358de 3690:c247dee9e1c0
    46     Form->ui.pageOptions->CBFullscreen->setChecked(value("video/fullscreen", false).toBool());
    46     Form->ui.pageOptions->CBFullscreen->setChecked(value("video/fullscreen", false).toBool());
    47     bool ffscr=value("frontend/fullscreen", false).toBool();
    47     bool ffscr=value("frontend/fullscreen", false).toBool();
    48     Form->ui.pageOptions->CBFrontendFullscreen->setChecked(ffscr);
    48     Form->ui.pageOptions->CBFrontendFullscreen->setChecked(ffscr);
    49 
    49 
    50     Form->ui.pageOptions->CBReduceQuality->setChecked(value("video/reducequality", false).toBool());
    50     Form->ui.pageOptions->CBReduceQuality->setChecked(value("video/reducequality", false).toBool());
       
    51     Form->ui.pageOptions->CBEnableStereo->setChecked(value("video/anaglyph", false).toBool());
    51     Form->ui.pageOptions->CBFrontendEffects->setChecked(frontendEffects);
    52     Form->ui.pageOptions->CBFrontendEffects->setChecked(frontendEffects);
    52     Form->ui.pageOptions->CBEnableSound->setChecked(value("audio/sound", true).toBool());
    53     Form->ui.pageOptions->CBEnableSound->setChecked(value("audio/sound", true).toBool());
    53     Form->ui.pageOptions->CBEnableFrontendSound->setChecked(value("frontend/sound", true).toBool());
    54     Form->ui.pageOptions->CBEnableFrontendSound->setChecked(value("frontend/sound", true).toBool());
    54 #ifdef _WIN32
    55 #ifdef _WIN32
    55 //  Form->ui.pageOptions->CBHardwareSound->setChecked(value("audio/hardware", false).toBool());
    56 //  Form->ui.pageOptions->CBHardwareSound->setChecked(value("audio/hardware", false).toBool());
   114 {
   115 {
   115     setValue("video/resolution", Form->ui.pageOptions->CBResolution->currentText());
   116     setValue("video/resolution", Form->ui.pageOptions->CBResolution->currentText());
   116     setValue("video/fullscreen", vid_Fullscreen());
   117     setValue("video/fullscreen", vid_Fullscreen());
   117 
   118 
   118     setValue("video/reducequality", isReducedQuality());
   119     setValue("video/reducequality", isReducedQuality());
       
   120     setValue("video/anaglyph", isStereoEnabled());
   119 
   121 
   120     setValue("frontend/effects", isFrontendEffects());
   122     setValue("frontend/effects", isFrontendEffects());
   121 
   123 
   122     setValue("misc/weaponTooltips", isWeaponTooltip());
   124     setValue("misc/weaponTooltips", isWeaponTooltip());
   123 
   125 
   234 bool GameUIConfig::isAltDamageEnabled()
   236 bool GameUIConfig::isAltDamageEnabled()
   235 {
   237 {
   236     return Form->ui.pageOptions->CBAltDamage->isChecked();
   238     return Form->ui.pageOptions->CBAltDamage->isChecked();
   237 }
   239 }
   238 
   240 
       
   241 bool GameUIConfig::isStereoEnabled() const
       
   242 {
       
   243     return Form->ui.pageOptions->CBEnableStereo->isChecked();
       
   244 }
       
   245 
   239 bool GameUIConfig::appendDateTimeToRecordName()
   246 bool GameUIConfig::appendDateTimeToRecordName()
   240 {
   247 {
   241     return Form->ui.pageOptions->CBNameWithDate->isChecked();
   248     return Form->ui.pageOptions->CBNameWithDate->isChecked();
   242 }
   249 }
   243 
   250