equal
deleted
inserted
replaced
48 x, y = GetGearPosition(gear) |
48 x, y = GetGearPosition(gear) |
49 SetGearPosition(gear, x, 0) |
49 SetGearPosition(gear, x, 0) |
50 end |
50 end |
51 |
51 |
52 function onNewTurn() |
52 function onNewTurn() |
53 ParseCommand("setweap " .. string.char(amShotgun)) |
53 SetWeapon(amShotgun) |
54 end |
54 end |
55 |
55 |
56 -- This function is called before the game loads its |
56 -- This function is called before the game loads its |
57 -- resources. |
57 -- resources. |
58 -- It's one of the predefined function names that will |
58 -- It's one of the predefined function names that will |