share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
changeset 12648 c755afd8fb6b
parent 12647 f190ed9df875
child 12740 cae0b3139ff7
equal deleted inserted replaced
12647:f190ed9df875 12648:c755afd8fb6b
   288 
   288 
   289 local shoppaPointList = {}
   289 local shoppaPointList = {}
   290 local shoppaPX = {}
   290 local shoppaPX = {}
   291 local shoppaPY = {}
   291 local shoppaPY = {}
   292 local shoppaPR = {}
   292 local shoppaPR = {}
   293 
       
   294 local savedScriptParam = ""
       
   295 
   293 
   296 -- Misc. state variables
   294 -- Misc. state variables
   297 local hedgeEditorMissionPanelShown = false
   295 local hedgeEditorMissionPanelShown = false
   298 local tagGears = {}
   296 local tagGears = {}
   299 local showGearTags = true
   297 local showGearTags = true
  1592 	WriteLnToConsole("	WaterRise = " .. WaterRise)
  1590 	WriteLnToConsole("	WaterRise = " .. WaterRise)
  1593 	WriteLnToConsole("	HealthDecrease = " .. HealthDecrease)
  1591 	WriteLnToConsole("	HealthDecrease = " .. HealthDecrease)
  1594 
  1592 
  1595 	WriteLnToConsole("	Ready = " .. Ready)
  1593 	WriteLnToConsole("	Ready = " .. Ready)
  1596 	WriteLnToConsole("	AirMinesNum = " .. AirMinesNum)
  1594 	WriteLnToConsole("	AirMinesNum = " .. AirMinesNum)
  1597 	if savedScriptParam ~= "" then
       
  1598 		-- TODO:
       
  1599 		--WriteLnToConsole("	ScriptParam = \"" .. savedScriptParam .. "\"")
       
  1600 	end
       
  1601 	WriteLnToConsole("	GetAwayTime = " .. GetAwayTime)
  1595 	WriteLnToConsole("	GetAwayTime = " .. GetAwayTime)
  1602 	WriteLnToConsole("	WorldEdge = " .. WorldEdge)
  1596 	WriteLnToConsole("	WorldEdge = " .. WorldEdge)
       
  1597 
       
  1598 	-- ScriptParam intentionally left out, it doesn't make sense for missions.
  1603 
  1599 
  1604 	WriteLnToConsole("")
  1600 	WriteLnToConsole("")
  1605 
  1601 
  1606 	SaveHogData()
  1602 	SaveHogData()
  1607 
  1603 
  3343 
  3339 
  3344 	if mapID == nil then
  3340 	if mapID == nil then
  3345 		mapID = 1
  3341 		mapID = 1
  3346 	end
  3342 	end
  3347 
  3343 
  3348 	-- Neccessary cuz ScriptParam is not global
       
  3349 	savedScriptParam = ScriptParam
       
  3350 
       
  3351 end
  3344 end
  3352 
  3345 
  3353 function onGameInit()
  3346 function onGameInit()
  3354 
  3347 
  3355 	-- perhaps we can get some of this better info in parsecommandoverride
  3348 	-- perhaps we can get some of this better info in parsecommandoverride